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  1. #111
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    4,001
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Midare View Post
    Yep, nothing says fun like pressuring people to rush while doing something that it's supposed to be done for leisure, like, you know, what a videogame is.
    The problem with dungeons are that they're designed to be done repeatedly to grind for tomes and/or exp. After the first few runs, they become chores and I don't know about you but doing the same chore over and over again at a snail's pace doesn't sound fun either. (*≧▽≦)ノシ))
    (15)

  2. #112
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by FenyxRising View Post
    I think he thinks W2W pulls are high end now ?
    I suppose it is if you're going solo without using trusts playing a tank just to prove the point that 4 player duties are solo content they added extra player slots to... >.>
    (1)

  3. #113
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,612
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    There are three factors to a successful wall to wall pull. You need a tank who can control the mobs and survive the damage. You need a healer who can keep up with the damage so the tank can survive. You need group dps that's enough to burn the mobs down quickly so the tanks and healers don't run out of resources. Sometimes you have a tank who can't survive. Sometimes there's a healer who can't keep up. Sometimes there are dps that just aren't burning fast enough. It's okay to go into a run with the idea that it may go exactly as you want it to. But the wise player knows runs won't always go the way they want. The best skill anyone can develop if you plan to run with PUGs is the ability to reorient and adjust tactics in ways that help the party succeed. A lot of the time this involves swallowing one's pride, though, so many players don't want to do so. They would rather try to drag others kicking and screaming into what they want. And the only person we can control is ourself.
    (6)

  4. #114
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Ivtrix View Post
    NGL its sad that you think asking people to perform the bare minimum of your role responsibilities is a Karen attitude.
    Nope, proper Karen energy. You've been living too long on forum land and now it's either purple DPS or bust. Playing MMOs is more than just raw efficiency. If being in a dungeon longer than your made-up time limit then maybe it's a you problem?
    (5)

  5. #115
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Mimilu View Post
    The problem with dungeons are that they're designed to be done repeatedly to grind for tomes and/or exp. After the first few runs, they become chores and I don't know about you but doing the same chore over and over again at a snail's pace doesn't sound fun either. (*≧▽≦)ノシ))
    It's a design problem for sure. SE could alleviate that by having interesting encounters and more variables to spice things up. But then again, nobody is forcing people to do DF so often that you resent other players who take longer. At that point you're just being a d**k. No two ways about it. SE should absolutely re-evaluate dungeon design, though.
    (3)

  6. #116
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    3,197
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by FenyxRising View Post
    I think he thinks W2W pulls are high end now ?
    We might have finally reached the point where the "minimum requirement" is having a pulse and "high-end play" is being able to press 5 different buttons.
    (3)

  7. #117
    Player
    NightHour's Avatar
    Join Date
    Oct 2021
    Posts
    386
    Character
    Night Tempest
    World
    Odin
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Omedon
    Overly DPSing healers are a bonus.
    Healer DPS is not a bonus, it's a necessity.

    When you advance into the later stages of the game and start tackling harder content you can't get away with heal botting like you can in other MMO's.



    This isn't WoW, the damage profiles of encounters here is different.

    WoW boss fights have consistent raidwide damage going out either in the form of bleeds, dots etc.

    XIV fights are more bursty in their damage profile.



    Group content is designed and tuned with Healer DPS in mind.

    The role may be called a "HEALer" but your job is to not necessarily to sit there doing nothing waiting for the next raidwide to cast Medica II for.

    When there's no damage to heal, you're expected to and should be DPS'ing.


    You should be DPS'ing for the large majority of an encounter as a healer and using your oGCD's and regens to heal.

    GCD's should be used for DPS'ing unless you need to emergency heal someone.


    Quote Originally Posted by Omedon
    Wall to wall pulling is a bonus.
    Healers and Tanks are so powerful now a days that single pulling just doesn't cut it anymore.

    You should be mass pulling in dungeons, even wall to wall pulling at every opportunity.


    There's no reason to ever single pull packs of mobs in a dungeon unless it's Criterion (They actually hit hard there)
    (8)
    Last edited by NightHour; 09-01-2023 at 08:36 PM.

  8. #118
    Player
    Eastwall's Avatar
    Join Date
    Jun 2023
    Posts
    676
    Character
    Jumpshot Tryhard
    World
    Excalibur
    Main Class
    Astrologian Lv 100
    Well.... I do get sprout healers that are badly feared because they are new. I will "tempt" their ability. If it went bad, l will just slow down. Wiping will definitely waste more time than pulling slow.
    (6)

  9. #119
    Player
    Ghost_of_Ebina's Avatar
    Join Date
    Oct 2021
    Location
    グリダニア
    Posts
    360
    Character
    Kill-or Die
    World
    Bahamut
    Main Class
    Viper Lv 100
    I have started playing in the Japan data center worlds, and at least in Anima I notice a lot of people really dislike W2W. For this reason I do 2 groups max to avoid having people get upset.
    Overall it feels like I am playing a different game when I am playing in that server (no idea about Europe or Oceania data centers).

    Overall, if people are expressing some level of displeasure I am happy to adjust. That's the point of playing MMORPGs I reckon. If other types of play-styles are difficult to handle, you may want to play non-MMORPGs.
    (4)

  10. #120
    Player ChonkGoblinSuprem's Avatar
    Join Date
    Aug 2023
    Location
    Ul’dah
    Posts
    201
    Character
    Kevin Foobar
    World
    Famfrit
    Main Class
    Fisher Lv 55
    Quote Originally Posted by Ivtrix View Post
    LoL apt meme because it seems like you are a painfully unfunny clown.
    (5)

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