Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 35
  1. #11
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by Emitans View Post
    Weird magic phase? You basically just press Magic Fell Cleave 4 times and then Holy Spirit, Atonement, or Royal Authority.
    Yep and WAR is so easy it doesn't even have something like that
    (1)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  2. #12
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by BRVV View Post
    Yep and WAR is so easy it doesn't even have something like that
    I mean, I agree that WAR is the easier tank, I just don't get what's "weird" about the magic phase. It's pretty straight forward.
    (4)

  3. #13
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by Emitans View Post
    I mean, I agree that WAR is the easier tank, I just don't get what's "weird" about the magic phase. It's pretty straight forward.
    Sry i just didnt think of a descriptive name. Should maybe just said "magic phase"
    (3)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  4. #14
    Player
    Emitans's Avatar
    Join Date
    Apr 2015
    Posts
    354
    Character
    Faorin Shadowclaw
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by BRVV View Post
    Sry i just didnt think of a descriptive name. Should maybe just said "magic phase"
    Oh, ok. That makes more sense to me now.
    (1)

  5. #15
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,990
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    The "magic phase" is really just Warrior's "spam Fell Cleave" phase (which was really just stolen from Paladin's original "spam Holy Spirit" phase in 4.2) but since they're technically different GCDs it looks slightly less stagnant than Warrior does.
    (4)

  6. #16
    Player
    BRVV's Avatar
    Join Date
    Oct 2021
    Location
    The fallen city of Insomnia
    Posts
    1,009
    Character
    Viz Vale
    World
    Spriggan
    Main Class
    Sage Lv 90
    Quote Originally Posted by Absurdity View Post
    The "magic phase" is really just Warrior's "spam Fell Cleave" phase (which was really just stolen from Paladin's original "spam Holy Spirit" phase in 4.2) but since they're technically different GCDs it looks slightly less stagnant than Warrior does.
    True and Pld has spells that have a casttime.
    (1)
    Will put you on ignore if you can't form a logical argument but argue nonetheless

  7. #17
    Player
    Zairava's Avatar
    Join Date
    Dec 2021
    Posts
    704
    Character
    Grimahed Darkovin
    World
    Lamia
    Main Class
    Dark Knight Lv 100
    It's a bit hard for me to put it in a list here..but I suppose I would rank it from hardest to easiest like this

    GNB>>DRK>PLD>WAR

    WAR is by far the most forgiving, the amount of healing it dishes out is simply way too much to make anything feel like a threat unless they make something hit you for almost your entire health bar.

    PLD is the most..balanced? I'd say. It's self-healing isn't as potent. It's offensive kit needs more than the same exact 1 minute rotation, it gets more boring than even Warrior sometimes, at least it has 2 skills you use at 30s intervals I suppose.

    For DRK, the literal only thing making it remotely harder than WAR is because it's opener and 2-minute windows are packed tighter than a can of sardines. It's also the only tank where you have slight skill expression with your defensives.

    GNB is the hardest because it actually requires some brain power to play properly both offensively and defensively more often than the other tanks, which it should. Now if only the other tanks could follow that example.
    (5)
    Last edited by Zairava; 08-31-2023 at 08:07 PM.

  8. #18
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    WAR is by far the easiest job.
    Keep Storm's eye up, use upheaval and inner release on cooldown.

    In comparison, PLD needs to look for more cooldowns and its burst window can include 2 Holy Spirit under the Divine Might buff.
    WAR burst window will always be the same, Upheaval, Inner release, try to keep a few onslaught for raid buff window and that's it.

    Another point that makes WAR extremely easy is that it can be hardly punished. You may lose a bit of gauge due to downtime or KO but the bigger part of your rotation is just cooldowns.
    Mitigation wise, PLD needs to play with Passage of arms and Divine Veil. War just needs to press Shake it off.
    (1)

  9. #19
    Player Mithron's Avatar
    Join Date
    Dec 2016
    Location
    Ul'dah
    Posts
    699
    Character
    Mithron Scarlet
    World
    Gilgamesh
    Main Class
    Paladin Lv 100
    Sadly WAR is even easier now than PLD, and I miss old PLD
    (1)

  10. #20
    Player
    Noox-115's Avatar
    Join Date
    Jan 2022
    Posts
    261
    Character
    Nox Bloodthorn
    World
    Zalera
    Main Class
    Dark Knight Lv 100
    War by far really far I played all tank all jobs and for tanks War take the first place at being easy just the over abusing healing skill make War auto tank with no thinking needed

    PLD is okay its well balanced and is Versatile without being too broken

    GNB is just straight foward if you play DPS before you won't get lost the healing on GNB is mid too so its kind of interesting the really really bad aspect of GNB its Superbolide its not bad but you know the classic Benediction and just after superbolide back to 1 it happens it's not a big deal but it happens

    DRK has health management, MP management , blood management, salted earth that you can no longer ground target like every other bubbles in the game (Plz SE give us back Salted Earth with ground targeting) you have to know what you use TBN on and not and some mechanics can completely be canceled by a well placed TBN
    (2)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast