
Originally Posted by
UkcsAlias
Lack of rewards for the effort put into it.
Long queue times that could have been spent better.
Due to lack of showing up, when it does can be frustrating (a lot more likely to wipe)
Those 3 combined are the worst offenders.
Since the 50 and 60 raids are excessively common, any raid beyond that rarely gets featured at all. And if you want one of those, queue times can easily go up to an hour (enough for 3 duties, and even 2x the lvl 50 aliance raids). As there is no lvl 90 raid in it, there is no reward other than glams/scrolls/minions/cards. You wont get any better gear here. And to make things worse as the chance to win the roll at the end is small, even just going for collecting these is tedious. Only collectors will be willing to do this, but most of them already have the stuff they want by now.
This is where the tomestone events help those raids a lot, as suddenly they are rewarding again (not the best rewards, but at least makes it worth going for with short queue times). Sadly only 1/3 raids for each expansion benefits here though so even there is suboptimal (i realy would have liked it if each raid would get a weekly boost of 5 tomes to movitate doing them over the last raid over and over).
And during these times, as they are played regularly, players learn quickly so wipes are less likely. Wipes take time after all (its not just the walking, but entire boss progress that was lost). But this wouldnt be an issue with better rewards.
But to solve it outside of tomestone events, there are ways, but usualy not worth it (or very short term). It needs a system that keeps them relevant for rewards in later content, and force rotations in them to ensure all raids are getting a time in which they are relevant.