Literally no one cares about JP except weebs. Majority of NA/EU players want to play together with each other.And we know they could do it anytime, they just fear the backlash on different Regional behavior, aka jp People playing with NA/EU, but i think most NA and EU wann aplay together anyways and avoid JP Servers usually. the Biggest winners in this will be OCE anyways.
I just say exclude JPN DCs from cross region DC travel, limit it to OCE-NA-EU.
Getting back on the issue, it appears that things are starting to stabilise however there are times where it'll log in with 400-500ms ping showing in the network section of resource monitor where pings to the IP address listed show what would be considered normal which requires logging out and back in until the data in resource monitor and command prompt are identical.
still a 410ms ping with VPN turned off :/ (6AM BST)Getting back on the issue, it appears that things are starting to stabilise however there are times where it'll log in with 400-500ms ping showing in the network section of resource monitor where pings to the IP address listed show what would be considered normal which requires logging out and back in until the data in resource monitor and command prompt are identical.
Glad its not just me then.... was about to spend hours on hold to my ISP.
Which is odd considering that I was getting around 140 at that time on Aether connected to an IP address that was giving 400 when pinged which is what I initially got on the first log in, but returning to the title screen and logging back in gave normal ping levels with the only difference when looking at the resource monitor at the time was the difference in ping at the character selection screen (the first log in the ping was at over 400 where the second attempt it was around 150) so there is a possibility that ping is being carried from the hub IP address to the server IP address.
However, that wouldn't explain the increase in ping in the traceroute the moment (or a hop or two after) it goes from the NTT nodes in the UK to the NTT nodes in the US unless getting normal ping is 100% RNG based at the moment.
Edit: It does appear that there's a lot of RNG at the moment as to if you'll get what would be considered normal ping or not as I just had to log out and back in on one character on Crystal 4+ times before the data from ping tests in command prompt and what I was actually getting matched up, so currently it is going to be a case of returning to the title screen and logging back in to get normal ping (going by the connection quality on the character selection screen doesn't help as I got a good once that ended up being 400+ ping).
Last edited by feitochan; 08-29-2023 at 01:29 AM.
I usually have 160 ping playing from EU to NA and now its around 450.
I hope they add NA/EU DC travel for times like now because this is getting ridiculous.
The worst is that there is no acknowledgement or communication from SE about this, like i dont know if they are working on this or if they are even aware which makes it very frustrating.
For anyone saying "just make a new EU character lol" i would rather quit the game than restart the 10.000+ hours i have invested into my character, not to mention friendships and everything else.
Anyway here's my traceroute if anyone is curious :(
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Last edited by CammyWinters; 08-29-2023 at 06:35 AM. Reason: Changed the traceroute picture to include the hop that causes the bottleneck
The one they listed on the site is most likely the NA lobby server or a random world in the 3 DC and not the one you're actually on. But, like you said the one you want to send the trace route on is the one that the resource monitor show.
I'm also connecting from the EU as well, it all point to within NTT network is the cause of the issue. I have single digit latency leaving the country and soon as it arrives to state side of NTT, it jump to 350+ and by the time it reached the server it adds another 100ms on top.
Pretty much its unplayable without losing your sanity.
Are you pinging the server directly? or using Resource Monitor? I've found resource monitor to be very unreliableWhich is odd considering that I was getting around 140 at that time on Aether connected to an IP address that was giving 400 when pinged which is what I initially got on the first log in, but returning to the title screen and logging back in gave normal ping levels with the only difference when looking at the resource monitor at the time was the difference in ping at the character selection screen (the first log in the ping was at over 400 where the second attempt it was around 150) so there is a possibility that ping is being carried from the hub IP address to the server IP address.
However, that wouldn't explain the increase in ping in the traceroute the moment (or a hop or two after) it goes from the NTT nodes in the UK to the NTT nodes in the US unless getting normal ping is 100% RNG based at the moment.
Edit: It does appear that there's a lot of RNG at the moment as to if you'll get what would be considered normal ping or not as I just had to log out and back in on one character on Crystal 4+ times before the data from ping tests in command prompt and what I was actually getting matched up, so currently it is going to be a case of returning to the title screen and logging back in to get normal ping (going by the connection quality on the character selection screen doesn't help as I got a good once that ended up being 400+ ping).
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