Like you even know the game is going to end up being that way.. stop talking out of your behind :/
I like to see where this was said, because I never seen or heard them say:
" In 2.0, FFXIV will be Heavily instanced because of X reason" till you show me a state on what they say is like that. then I'll believe you till then, I won't :P
They didn't have to. The features and changes being done for 2.0 speak loud enough.
Asside from that, I'm almost certain Yoshi has said something about instance focous. I'd love to find it for you, but unfortunatley I'm confined to my phone, and it's not the most intuitive device for finding and coppying information. So sorry I can't be much help in that regard.
Believe me, I want to be wrong about this. I want 2.0 to be an experience as fantastic as XI was. Even more so. But crittical analysis of what's going into it is important. We shouldn't disregard skeptisism on features that have a history of drasticly altering how we interact. Even if it comes from a poster with a history of nigh daily complaints.
I'm not going to find it for you, you just have to look in the pdf files, all dungeons will be instanced.
10 characters
- Shopeshae
- Muy-Tuy Cellars
- Tam-Tam
- Cassiopiea These are just zones...
- Nanawan Mines
- Copperbell Mines
~ Most Job Quests are open world (But have instanced fights)
~ Grand Company Quests - Of which contain mostly instanced fights.
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Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
if you missed my big petition starlord
http://forum.square-enix.com/ffxiv/t...nced-dungeons.
Don't forget escorts, behests, hamlet defense coming in, NMs (although some are in current open world dungeons), leves (arguably), seasonal events, the PVP stuff coming in 2.0, etc.
You anti-instance crybabies are so jaded, you literally don't see any of the open world content that is available now, and you hate "instances" with such a passion that you've become completely irrational. You are hating on every last bit of instancing, even when it makes sense and including leve instancing which happens in the overworld map, where it's almost f**king identical to non-instanced mob fighting, right down to random players being able to jump in and help you if they wished to.
That doesn't mean all content will be instanced. They can still have open world bosses, NMs, strongholds, hamlet defense, etc. Someone said they are turning this into Guildwars that's hyperbole to the extreme.
Apperently you don't play much of this game do you?
~Any "Area" that has a tunnel like atmoshpere, is CONSIDERED a dungeon end of story
~Only the Final Fights are Instanced ( which is fine they SHOULD be)
~Grand Company Quest,are not all instanced, only a "Select few are"
This game is not mostly Instanced, I'm sorry
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