This is the worst side content to date since Stormblood. It is boring and shallow. Very disappointed that they intend to make more of this in 7.0.
This is the worst side content to date since Stormblood. It is boring and shallow. Very disappointed that they intend to make more of this in 7.0.
Depends if they intent to actually develop on it, rather than just copying and pasting. A lot of systems in this game have gone through several iterations before they've managed to create something even remotely substantial.
If I had my way with it, I would continue it, but I would give people option to craft their own items for submission to earn Cowries, rather than gating the majority of it behind the workshop and weekly challenge log. I would also include treasure hunts, both for solo and grouped with additional rewards, and include an exclusive sightseeing log for it. Just to name a few examples.
It's not a bad foundation, but it could have been so much more and still has the potential to be such, IMO.
I don’t see anywhere near the potential in IS that I saw in diadem 1.0
Diadem 1.0 was terrible but you could really see the potential it had, which got refined in eureka and Bozja
IS feels like they can’t really do anything with it other than adding what would basically amount to custom deliveries or battle content in which case it’s basically just another eureka and not really the farming sim they sold it as
Each to their own.
I enjoy it. It's a nice distraction from running back-to-back 'battle' content all the time - something we can do at our own pace, in our own time.
Yeah - that is one setback. Teleporting to Moraby Drydock to travel across is a bit of a nuisance. Though I guess they can't put an Aetheryte on the island due to the instanced nature of them.
IS-type content isn't the same as IS itself though. Hopefully they'll be reading discussions and taking on board the common remarks about what people dislike with this iteration.
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