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  1. #191
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,576
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Rolder50 View Post
    People flocking to a job because it's easy does not mean the job is good. The easiest job will always have the most players.
    19 pages of people asking for optional complexity (example BLM a job so easy on the surface but that can be optimised to hell and back) and job depth and people still come on and say “but SMN popular” as if they just had an ascended epiphany we are all just too stupid to understand
    (15)

  2. #192
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,003
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Tanis_Ebonhart View Post
    Yet Summoner was a low played job before its rework. Now it's one of the most played Jobs.

    The people have spoken.
    The only thing being spoken by the people in that case is that there's a lot of reasons to pick SMN. What people don't seem to realise is that not everyone who plays SMN enjoys it. Just like how not everyone who did Eureka enjoyed it.
    (11)

  3. #193
    Player
    CelestiCer's Avatar
    Join Date
    Apr 2022
    Location
    6.08 Hissatsu: Kaiten Give it back !!! obviously, mhm.
    Posts
    879
    Character
    Celesti Cer
    World
    Jenova
    Main Class
    Alchemist Lv 100
    Quote Originally Posted by Supersnow845 View Post
    19 pages of people asking for optional complexity (example BLM a job so easy on the surface but that can be optimised to hell and back) and job depth and people still come on and say “but SMN popular” as if they just had an ascended epiphany we are all just too stupid to understand
    They make it sound like the total subscriber count magically skyrocketed to Ultima Thule with SMN rework... when in reality? RDM and BLM are just the worse alternative choice vs SMN being idiot proof for Savage raiding, making it also the caster choice with least fluctuating damage performance as a bonus. The rework made SMN the dumbest DPS Job... By that logic? we should turn every Job into the dumbest possible version to improve FFXIV, regardless if that would ever result in more difficult complex optional content. I join Raiding Discords where SMN is picked not cause they like it? because its the most faceroll Job... that's not why players should play it, but that is a large reason...
    (11)

  4. #194
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Aravell View Post
    I just wanted to point out the trend so people who oppose optional complexity or optional grinds yet support optional easy modes can stop for a moment and look at themselves and realise that they're showing hypocrisy. Either they're ok with options for both sides or they're not ok with any options at all (easy or hard), picking one to support while opposing the other side just makes a person a hypocrite.
    I don't know of anyone saying there shouldn't be optional difficulty levels for content or optional grinds.

    The opposition is to those who think that the game's difficulty needs to be increased at all levels as opposed to giving them a new harder option. Not everyone is saying "give me a Very Hard mode for solo duties". Some have said "solo duties shouldn't be as easy as they already are on Normal, and there's no reason for Easy or Very Easy to be added".

    As I also said, what we want as players for difficulty doesn't really matter. SE is going to do what's best for their bottom line. They're the ones who made the choice to add Easy and Very Easy to Normal for solo duties, but did not add a Very Hard. We can only speculate why they haven't. My guess is because they know very few players are going to pick a Very Hard mode when the reward will be the same reward that the player will get if they do it on Easy mode.
    (6)

  5. #195
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    Yet Summoner was a low played job before its rework. Now it's one of the most played Jobs.

    The people have spoken.
    People play it because you push 4 buttons to do 12k dps

    The job is terrible but people play it because of how easy it is

    It’s not an indication by any means that the job is good
    (19)

  6. #196
    Player
    Calysto's Avatar
    Join Date
    Aug 2019
    Posts
    418
    Character
    Callisto E'elyaa
    World
    Ragnarok
    Main Class
    Fisher Lv 100
    Difficulty in FFXIV :
    "let's make 15mn OHKO/TPK so it takes X wipes to learn each and repeat them all until the end"
    I'm just a casual so my opinion isn't worth much on the matter, and I'm sure people enjoy that, but it just feels cheap to me.
    (1)

  7. #197
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,033
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Equating those who feel shafted by increased job simplifications and lack of midcore content in the interest of focusing only on what attracts the most casual of players or buoys XIV's Twitch presence to the "hardcore" players of "hardcore full loot PvP" games is... quite the stretch.
    I never said that. Neither do I think not having more midcore content would be bad. Heck, I'm a pretty midcore player myself. I would welcome more things to do. I'm just sick of all the hate towards casual players. They're not the problem. The dev team not wanting to bother with balancing things and thus making all jobs play the same is.
    (3)

  8. #198
    Player
    WeebPolice's Avatar
    Join Date
    May 2023
    Posts
    322
    Character
    Weebpolice Lieutenant
    World
    Cactuar
    Main Class
    Marauder Lv 80
    Quote Originally Posted by PercibelTheren View Post
    I never said that.
    Quote Originally Posted by PercibelTheren View Post
    Casual players carry every game. Sorry, but hardcore players are just an extremely loud minority. If you make a game hostile to casual players, it dies because its population falls off a cliff. It's always been like that. Just look at all the "hardcore full loot PvP" games everyone claims to love. None of them have been successful.
    Nobody is lobbying for SE to make the game hostile to casual players yet you brought that up.
    (5)

  9. #199
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,159
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    People enjoy a lot of things.
    (2)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  10. #200
    Player ChonkGoblinSuprem's Avatar
    Join Date
    Aug 2023
    Location
    Ul’dah
    Posts
    201
    Character
    Kevin Foobar
    World
    Famfrit
    Main Class
    Fisher Lv 55
    lmao a turn based RPG is “too hard” just because the meta hasn’t cheesed all of the gameplay yet

    lmfao about meta sheep bleating about a game being easy when you don’t even play it yourself…. You have other people tell you how to play it.
    (3)

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