Quote Originally Posted by Jojoya View Post
Monetization has nothing to do with whether a game is fun.
This sentence right here is just inherently wrong. Monetization and fun are inherently linked, not because people find paying fun or not, but because the C-Suite at the game company is incentivized to get you to cough up as much money as possible. Usually this is by doing things like making it so you can't re-earn event items and instead putting them in the shop, or drip feeding patch content so that people stay subbed. Ever wonder why x.x5 patches, with more content, are often a month or two AFTER the main line patch? It's not because they are worried about everyone going through it too fast, it's so they can milk more money out of you that you might not have spent otherwise.

In other words, the developers are actively incentivized to make the game LESS fun if it means making the company MORE profit. And they often do.