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  1. #1
    Player
    Atelier-Bagur's Avatar
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    Cordelia Emery
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    Coeurl
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    Quote Originally Posted by Supersnow845 View Post
    Exploratory content is now at to be a grind, if you don’t want a grind then don’t play an MMO

    are we still having this conversation in 2023


    And as I have said EW replaced it with nothing at all, that was certainly a good trade off wasn’t it
    "If you dont want a grind then dont play an MMO"

    Funny, if you look at the MMO space say World of Warcraft, Lost Ark, Overwatch 2, Diablo 4 (I know these two are MMOs but its an online service game with seasons) so many people are quitting and leaving those games because they're getting sick and tired of stupid grindy systems only there to keep your retention rather than fun. Supersnow, its time you step into the modern age where people are finally waking up to how terrible this outdated system in rpgs are.
    (0)

  2. #2
    Player
    Deo14's Avatar
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    Thea Shinri
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    Raiden
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    Samurai Lv 90
    Quote Originally Posted by Atelier-Bagur View Post
    "If you dont want a grind then dont play an MMO"

    Funny, if you look at the MMO space say World of Warcraft, Lost Ark, Overwatch 2, Diablo 4 (I know these two are MMOs but its an online service game with seasons) so many people are quitting and leaving those games because they're getting sick and tired of stupid grindy systems only there to keep your retention rather than fun. Supersnow, its time you step into the modern age where people are finally waking up to how terrible this outdated system in rpgs are.
    Overwatch 2 is truly one of the MMORPGs of all time. It's not even comparable, you don't grind there, at max you do weekly/daily challenges and rest you get just for playing or buying levels, it's completely irrelevant in this discussion. In OW2, you're encouraged to do dailies to get most of XP bonuses, then you just get regular XP for matches, so this example of yours is exact opposite of what you claim.
    (7)
    Last edited by Deo14; 08-15-2023 at 09:10 AM.

  3. #3
    Player
    Atelier-Bagur's Avatar
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    Cordelia Emery
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    Quote Originally Posted by Deo14 View Post
    Overwatch 2 is truly one of the MMORPGs of all time. It's not even comparable, you don't grind there, at max you do weekly challenge and rest you get just for playing or buying levels, it's completely irrelevant in this discussion.
    Oh? Then why are people hating the whole season pass method of acquiring characters and loot behind terrible grind systems. Grinds that people here want to bring back in FFXIV just for the sake of it?

    You do realize the term "grind" is a negative word right? It means "hard, dull daily work" in most dictionaries. If this is supposed to be sold as something thats good and or fun for the game, its doing a poor job at trying to be appealing.
    (0)

  4. #4
    Player AwesomeJr44's Avatar
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    Marel Nobelle
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    Midgardsormr
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    Quote Originally Posted by Atelier-Bagur View Post
    the MMO space say World of Warcraft, Lost Ark, Overwatch 2, Diablo 4
    Only 2 of these are actual MMOs, one of them is practically a P2W gatcha game with an MMO skin (Lost Ark), and the other one has numerous reasons as to why it's lost its former glory (WoW).

    Quote Originally Posted by Atelier-Bagur View Post
    Oh? Then why are people hating the whole season pass method of acquiring characters and loot behind terrible grind systems.
    People hate OW2 because of the scummy overpriced microtransactions and frequent broken promises from Blizzard. I guess if you want to make a comparison there, FFXIV has had some scummy overpriced cash shop items and broken promises as of late. But imagine trying to compare OW2's battle pass grind to an MMO's lmao
    (4)

  5. #5
    Player
    Deo14's Avatar
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    Thea Shinri
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    Raiden
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    Quote Originally Posted by Atelier-Bagur View Post
    Oh? Then why are people hating the whole season pass method of acquiring characters and loot behind terrible grind systems. Grinds that people here want to bring back in FFXIV just for the sake of it?

    You do realize the term "grind" is a negative word right? It means "hard, dull daily work" in most dictionaries. If this is supposed to be sold as something thats good and or fun for the game, its doing a poor job at trying to be appealing.
    Because it's not a grind. You get XP for simply playing the game (or by just buying it, so Bobby can get another yacht), so it's just as "grindy" as EW relics. If you want to argue about daily bonuses, then that's exactly what roulettes are.

    "Grind" isn't necessarily negative word, everyone has their own definition. I personally just call more long-term progressions grind. Sometimes, you just want to turn off your brain and mindlessly grind. Even if you do truly boring tasks, then it can still be rewarding in the end, achievement factor is great, and I enjoy it more than just some instant gratification.
    (3)

  6. #6
    Player
    Winterfang's Avatar
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    Roderick Yorvasch
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    Exodus
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    Quote Originally Posted by Atelier-Bagur View Post
    "If you dont want a grind then dont play an MMO"

    Funny, if you look at the MMO space say World of Warcraft,
    There's a HUGE difference between the OPTIONAL Side Content that has no barring on other factors in the game like Forays in XIV does and the total BS that WoW Pulled around their Later expansions where Mandatory Daily Log-Ins were required with BS power systems were in mind when developing their end game content and were needed to progress their game. Trying to equate these two is so damn insane when neither SB or ShB were this massive insulting grind game and still had other things for people who didn't want to step into that content.
    (3)

  7. #7
    Player
    Deo14's Avatar
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    Thea Shinri
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    Raiden
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    Quote Originally Posted by Winterfang View Post
    There's a HUGE difference between the OPTIONAL Side Content that has no barring on other factors in the game like Forays in XIV does and the total BS that WoW Pulled around their Later expansions where Mandatory Daily Log-Ins were required with BS power systems were in mind when developing their end game content and were needed to progress their game. Trying to equate these two is so damn insane when neither SB or ShB were this massive insulting grind game and still had other things for people who didn't want to step into that content.
    But Atelier admitted that she forced herself to do Bozja relics even though she hated it. Don't try to reason with her, she wants to play all optional content, so all of it must suit her tastes.
    (4)

  8. #8
    Player
    Supersnow845's Avatar
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    Andreas Cestelle
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    Jenova
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    Quote Originally Posted by Deo14 View Post
    But Atelier admitted that she forced herself to do Bozja relics even though she hated it. Don't try to reason with her, she wants to play all optional content, so all of it must suit her tastes.
    14 forces you play “all” content if you want any content to play because it releases so little content

    Still doesn’t excuse wanting all side content tailored to you because you can’t help but do all content but there is an argument to be said that 14 needs to actually damn well release enough content there is actually choice
    (8)

  9. #9
    Player AwesomeJr44's Avatar
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    Marel Nobelle
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    Midgardsormr
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    Quote Originally Posted by Deo14 View Post
    But Atelier admitted that she forced herself to do Bozja relics even though she hated it. Don't try to reason with her, she wants to play all optional content, so all of it must suit her tastes.
    Plus she has to do it on her 4 MSQ alts too lmao
    (3)

  10. #10
    Player
    Atelier-Bagur's Avatar
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    Cordelia Emery
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    Quote Originally Posted by Deo14 View Post
    But Atelier admitted that she forced herself to do Bozja relics even though she hated it. Don't try to reason with her, she wants to play all optional content, so all of it must suit her tastes.
    The fact that you and other people still play this game doesnt make you any better than me or anyone else. I did the content on my alts because I wanted the completion and the specific relic glams for my characters. That doesnt excuse it for the grind to be that tedious and boring.

    Why in the hell did you had to get 20 of each memory type for a single weapon, farming FATES? Or how about 15 Timeworn artifacts doing Delibrum Reginae (yes I know you can get them from Deep Dungeons, but its not guaranteed while you get 3 each DR clear, so its clear which one is the more efficient activity)The fact that you have to do that for every weapon basically amounting to do 6 or so DR runs is so agonizing awful that its just destroyed any fun that raid had. At least they didnt do that with a previous memory step where you could run CLL for them but you get 5 for every clear alongside any CE that has a chance for giving you 1, and those dont take as long.

    And lets not forget the most awful grind design I've ever seen and its just as bad as the dreaded ARR book phase where you had to collect 180 items via Zadnor Fates and Shb raids. Thank god its only a one time grind but that was just so insulting and obviously padded out to heck because Shadowbringers was desperate in keeping retention.

    Its just amazing how much easily acceptable these grinds are just because some folk want I quote "long-term progressions grind. Sometimes, you just want to turn off your brain and mindlessly grind".




    turn off your brain and mindlessly grind? Thats the saddest thing I ever heard from somebody trying to validate their own enjoyment in a video game. Thats not better than the afk'ers or people who just hang out in Limsa not doing anything and just chatting it up. Its like the other side of the extreme, where there's people who dont want to do anything in the game vs the people who dont to be engaged with the game. Why cant long progression be a fun and an enjoyable journey like in say classic WoW where while the exp gain was slow you had multiple methods of going through it. Why do most steps have to be "just run this particular activity numerous times"? Its embarrassing how say the earlier steps of the ARR relic grind where you had to go find your weapon each at a varied location, get a specific weapon/meld specific materia, go fell these specific monsters, participate in a trial, and go on a treasure hunt had more thought put into it than the obvious lazily designed tasks presented here. Oh and dont you think Im well good with EW's relic steps, the whole tomestone thing is just incredibly dull and lazy.

    We have to stop accepting this mediocrity in MMO games. We should want more fun engagement in progression, whether it be mandatory or optional. Just because its "optional" doesnt excuse it for being bad.
    (2)
    Last edited by Atelier-Bagur; 08-15-2023 at 10:32 AM.

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