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  1. #1
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    One point that is probably worth mentioning is that tanking an alliance raid during the period it is still new content is an entirely different experience compared to when it's old content and the power creep has moved beyond it giving the majority of players an ilvl advantage that allows them to ignore or skip fight mechanics.
    (1)

  2. #2
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,231
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    One point that is probably worth mentioning is that tanking an alliance raid during the period it is still new content is an entirely different experience compared to when it's old content and the power creep has moved beyond it giving the majority of players an ilvl advantage that allows them to ignore or skip fight mechanics.
    That is primarily true for the first two, where at minimum things just hurt less. The third raid effectively tier syncs so it remains pretty intact. But the effect is far worse on the earliest ones from ARR and Heavensward.
    (1)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  3. #3
    Player RitsukoSonoda's Avatar
    Join Date
    Apr 2014
    Location
    Kugane (No that red crayon is totally legitimate) >.>
    Posts
    3,146
    Character
    Ritsuko Sonoda
    World
    Ultros
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jeeqbit View Post
    That is primarily true for the first two, where at minimum things just hurt less. The third raid effectively tier syncs so it remains pretty intact. But the effect is far worse on the earliest ones from ARR and Heavensward.
    I also forgot about the random bouts of idiots spamming provoke because you keep pulling enmity off them by just doing your rotation but if you turn stance off the boss goes running around after non-tanks... >.>
    (1)

  4. #4
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    8,231
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Paladin Lv 100
    Quote Originally Posted by RitsukoSonoda View Post
    I also forgot about the random bouts of idiots spamming provoke because you keep pulling enmity off them by just doing your rotation but if you turn stance off the boss goes running around after non-tanks... >.>
    I just keep it on. If they want to tank then they need to do more damage than me (or spam Provoke I suppose but that's lame). If even Provoke isn't enough for them then unfortunate for them.
    (2)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown: