Quote Originally Posted by Seraphor View Post
If the issue is just "Shinten is used too much" then what needs to happen is a review of Kenki economy, including how much is gained through combos, and how much is spent via skills.
We already have SIX Kenki spenders, it's too much already.
I would say that Guren and Senei need to have their cooldowns and potencies reduced so that you're replacing more Shintens with Seneis. (halve each for each would be a decent start, still aligns with 2 minute window)
Then reduce some of the Kenki gains on weaponskills so that you're not capping on Kenki so fast. Have all weaponskills provide only 5 Kenki (other than Enpi at 10), then maybe boost Hagakure to 15 Kenki per Sen instead of 10 to compensate, and actually give Hagakure some potential use.
I have an idea, how about we add an ability where you can spend kenki to increase the damage of your next attack? But it's only worth the cost to use on your big hits, so you have to manage your kenki such that you have enough to spend on big hits, but use the rest on other action? That would certainly add some thought to how you use kenki, and reduce how much you just mindlessly spam Shinten.