Quote Originally Posted by Supersnow845 View Post
^as bad as insulting someone for a bad parse is 14’s unfailing desire to hide any semblance of damage analysis ultimately hurts the game more because it pervades every system we have

When the person sitting at the back of puppy’s blanket doesn’t know that spamming hakaze has them doing 1/10 of the healers damage then it leads to situations like the YPYT argument or the sylphie argument

Then beyond that it leads to situations where people have an overinflated belief in their own skill which leads to the entitled attitude that gives us things like modern relics and class design, and it leads to an ever widening gulf between the casual and hardcore players because people don’t know how bad they truly are

We don’t need an official parser, but there is absolutely zero reason why xivanalysis could not be an in game feature that is only visible to you, having that frame of reference allows better advice to be given, if someone gives advice and you are initially “well I’ve gotten this far I should be fine” then read your XIVanalysis and have 7 majors then maybe that person is giving useful advice
First step is getting people who don't care about how they play to care. At the end of the day, people are paying a sub to do whatever they want in the game. If someone wants to spend 6h ERPing in a house before spamming Cure 1 in all roulettes, why would they bother to care about doing more damage or optimizing?

The analysis would be good for those who want it but completely ignored by those who don't and the problem still wouldn't be solved for anyone who wants people to perform at their best.