Isnt criterion savage literally just the same fights as criterion but tighter checks and less room for error? I doubt they spent a lot of dev resources on specifically on criterion savage.Criterion savage is its own unique problem because as much as I do like ultimates they are a niche within a niche that I think gets almost too much development time for the amount of people who do them
There are 5(6) ultimates in the game and the most common achievement (ultimate legend) lalaachievements can find just shy of 40k people who own it, of course lalaachievments can’t find all people but that’s still a vanishingly small number of people
There really didn’t need to be more content at this level
I’d assume it’s like SCOBS
there is more than just tuning up the damage including my rebalancing a lot of the phases; but overall it’s less development time than a whole new fight
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