Quote Originally Posted by ASkellington View Post
Meh. I'mma give Renathras credit and say what he really means is either "previous healer mains who switched off to a dps or sort of mains a dps" or "people who like healers (usually) in a MMO but are playing a dps in FFXIV instead" why? Its just... worded oddly I guess? I dunno. I had no issues with inferring the title.
It can probably be thought of as inclusive. To be fair to the new guy, a lot of people have a DPS class listed as their main class on their profile thingy.

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Dia discussion:

I guess we just think of skill ceiling differently as well. For my part, I think there can be no skill without choice. If there's a rigid framework that has only one path, at some level, that's not about skill, it's about memorization. While mechanical dexterity can be a kind of skill, it seems more...I dunno, can't think of a word for it, but "thing you can do perfectly given enough repetition". "something practiced to the point of automaticity".

When I think of skill, I think of actively making decisions in the moment to react or pro-act to situations either as they develop or as one sees them developing. This requires choice and flexibility. To my way of thinking, a rotation without flexibility is an exercise in muscle memory, not active decision making. So that's why I prefer rotations and skills that work with flexibility and reward thinking through encounters and where you place them within encounters, reacting smartly to developing situations, or planning ahead and flexing your skills in such a way to optimize upcoming mechanics and thereby optimize your overall fight performance.

This isn't to say that mechanical perfection isn't hard, but it's a different kind of hard and one I don't find engaging. I prefer strategy and tactics over rote memorization fueled execution, I suppose.