I saw a comment a while back that said that FF 14 is a JRPG first and an MMO second. Whether that is the case or not is, I guess, a matter of personal perception. MMO does not mean , and never has been you have to play with others all the time.Personal journey MMO Pick one, if you want an epic personal story play FF 6/7/9/13/16
All MMO's cater to both single play and group content combined, this is a matter of course for all MMO's in the last twenty years. Story content has always been a solo experience. I mention that, as more than a few MMO's have had to put up a roadblock to stop others overriding one players experience for their own goals.. i.e having the ability to cut off a cutscene for BOTH parties whether or not the other person wanted them to or not.
That is why in FF 14, a player alone has the choice as to whether or not to skip the cutscene, it is not up to another to dictate what they do and dont get to see. You may wish to rush, others prefer their own pace, which is as it should be.
Back in WOW, at the end of the Siege of Orgrimmar, we had our first clear, we were all watching the cutscene at the end when the raid leader abruptly overrode it, stating he was in a hurry. and we could watch it later. The ensuing deafening storm of protests told him just how little they appreciated his actions.
So, in the end, an MMO can and does have a solo as well as a group component.Guild Wars 2 is another MMORPG that caters to one’s need for independence. The main quest plays in the form of a Personal Story. Players get to make decisions that alter – albeit, minimally – the evolution of their stories.
I dont see an issue here.