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  1. #11
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Just to re: class names/Japanese

    There is a lot of fast-and-loose when it comes to translation. Like, there was a time when names of magic-users in fiction where just grabbed for what sounded good. Unfortunately a lot of decisions in translation came about during this time which aren't...really...good.

    SE does a pretty good job looking at options and translating into what makes sense or making sure the spirit of the meaning translates rather than actual word-for-word literally translation.

    Eg: Conjurer

    Conjurer's Japanese counterpart, for example, does translate to "Illusionist" in a dictionary, but that's not REALLY the intent of the Japanese so much as it is an artifact of an old translation system.

    The kanji, 幻術士, means:
    - "Phantom/Ghost"
    - "Art (as in martial arts or magic arts)"
    - "User";

    Combined, this is what we would probably translate to "Spirit-Mage", which is literally what it is. Conjurer is the closest thing we have to that...but it's more like a Shinto-Exorcist than it is a person who controls spirits.

    Heck, historically speaking the word 幻術 ("Phantom Art") often just translates to Magic, Witchcraft, Sorcery, Conjuring.

    幻 ("Phantom") can also mean "Vision" or "Dream".
    (4)
    Last edited by kaynide; 08-07-2023 at 11:56 AM.

  2. #12
    Player
    PercibelTheren's Avatar
    Join Date
    May 2023
    Location
    Limsa Lominsa
    Posts
    1,034
    Character
    Percibel Theren
    World
    Zodiark
    Main Class
    Astrologian Lv 90
    I wouldn't try to read too deeply into it. The job names somehow still make way more sense than a lot of ability names. I will never understand why WHM has a healing ability called Tetragrammaton.
    (1)

  3. #13
    Player
    Valkyrie-Veil's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    110
    Character
    Yulineva Spellweave
    World
    Ultros
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by PercibelTheren View Post
    I wouldn't try to read too deeply into it. The job names somehow still make way more sense than a lot of ability names. I will never understand why WHM has a healing ability called Tetragrammaton.
    Likely because of the “holy” theme.
    (2)

  4. #14
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Highelfwarlock View Post
    <snip>
    Did Yoshida "mix up" THM? No. Did he not give a damn about its then-established lore? Yes. Even back then, for him, lore and ambition were no substitute for simple, easy, hackneyed tried-and-true solutions.

    Pre-Yoshida Thaumaturge was a Priest using the Astral, Umbral, Blood, Poison, Sonic, and Gravity elements. It sacrificed its own HP to transfer a greater amount over time to allies, decently powerful offensive-related buffs for allies that would indirectly provide sustain, a versatile slew of suppressive or rDPS-increasing debuffs and CC for enemies, and had counter-attacks that it could place on anyone atop and traits by which to generate resource from attacks done to it. It could even steal and transfer stats themselves. It was a beast. Had it been polished, I'd likely be maining it.

    Yoshida effectively said "This has more than 5 actions and isn't a standard FF franchise job; players aren't smart enough for this, so we'll just turn it into a stepping stone for a simple take on BLM instead," which he then for the time turned into a combo class that just repeated Ice, Thunder, or Fire combos insofar as one was able (since all but the openers had CDs, so you'd be stuck going 123-1-12-1-123, etc.).
    (2)
    Last edited by Shurrikhan; 08-07-2023 at 07:36 PM.

  5. #15
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by PercibelTheren View Post
    I wouldn't try to read too deeply into it. The job names somehow still make way more sense than a lot of ability names. I will never understand why WHM has a healing ability called Tetragrammaton.
    Tetragrammaton - A (divine/paranormal/supernatural) word or name of 4 characters. E.g., YHWH -> Yahweh.

    The base class was Conjurer, one who calls upon (a person, a force, etc.) by knowing its ("true") name, nature, or (innate) laws/properties (its nomos).

    While CNJs/WHMs are more animist rather than suitheistic, Tetragrammaton makes plenty of sense as a name for a burst heal. The "name" can as easily apply to that of life as a whole.

    Quote Originally Posted by kaynide View Post
    Combined, this is what we would probably translate to "Spirit-Mage", which is literally what it is. Conjurer is the closest thing we have to that...but it's more like a Shinto-Exorcist than it is a person who controls spirits.
    Keep in mind that an art using spirit(s) doesn't have to do so by directly or forcefully controlling them. Heck, that occurs neither in Shinto/Daoist nor in Western druidic lore. In XIV, the (elemental) spirits are a manifestation of a fundamental layer of reality (of "spirit" [non-countable]).

    A further note, piggy-backing:

    The core difference between 呪術士 (Thaumaturge) and 幻術士 (Conjurer) is right in that prefix, though each isn't... super easily translated without context or the sort of cultural 'vibe' attachments to either term.

    That 幻 in 幻術士 can refer to the 'fantastic' or 'magical'... but also to something underlying, fundamental (beneath what is immediately visible)... or to a more obvious analog here in XIV: (the) spirits. The elementals in XIV... are "spirits", as Japanese would classify them.

    Now, for 呪術士. 呪 as a bound sememe can be translated as magic or curse, but also as a dharmi or mantra. 呪文 - a spell or 'mystical'/'holy'/'ritual' word or mantra [of power]. 呪術 - magic or sorcery, yes, but via an incantation, such as through prayer.

    In nearly any case, 呪 has the power to do evil, but is also something at once internal and collective, ritualistic, and seemingly given power through belief or one's inner world ("manifestation", if you will... /shudder). It's the more human(oid cultures') analog to that more naturalistic one.

    Given that, Conjurer and Thaumaturge really were pretty damn fine translations... before the classes were changed into something completely different (THM, especially) when Yoshida took over around 1.7.
    (5)
    Last edited by Shurrikhan; 08-07-2023 at 04:35 PM.

  6. #16
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Shurrikhan View Post
    Tetragrammaton - A (divine/paranormal/supernatural) word or name of 4 characters. E.g., YHWH -> Yahweh.

    The base class was Conjurer, one who calls upon (a person, a force, etc.) by knowing its ("true") name, nature, or (innate) laws/properties (its nomos).

    While CNJs/WHMs are more animist rather than suitheistic, Tetragrammaton makes plenty of sense as a name for a burst heal. The "name" can as easily apply to that of life as a whole.



    Keep in mind that an art using spirit(s) doesn't have to do so by directly or forcefully controlling them. Heck, that occurs neither in Shinto/Daoist nor in Western druidic lore. In XIV, the (elemental) spirits are a manifestation of a fundamental layer of reality (of "spirit" [non-countable]).

    A further note, piggy-backing:

    The core difference between 呪術士 (Thaumaturge) and 幻術士 (Conjurer) is right in that prefix, though each isn't... super easily translated without context or the sort of cultural 'vibe' attachments to either term.

    That 幻 in 幻術士 can refer to the 'fantastic' or 'magical'... but also to something underlying, fundamental (beneath what is immediately visible)... or to a more obvious analog here in XIV: (the) spirits. The elementals in XIV... are "spirits", as Japanese would classify them.

    Now, for 呪術士. 呪 as a bound sememe can be translated as magic or curse, but also as a dharmi or mantra. 呪文 - a spell or 'mystical'/'holy'/'ritual' word or mantra [of power]. 呪術 - magic or sorcery, yes, but via an incantation, such as through prayer.

    In nearly any case, 呪 has the power to do evil, but is also something at once internal and collective, ritualistic, and seemingly given power through belief or one's inner world ("manifestation", if you will... /shudder). It's the more human(oid cultures') analog to that more naturalistic one.

    Given that, Conjurer and Thaumaturge really were pretty damn fine translations... before the classes were changed into something completely different (THM, especially) when Yoshida took over around 1.7.
    All good info guys, if anyone wanted to know more on how SE translation works.
    (4)

  7. #17
    Player
    Lunalepsy's Avatar
    Join Date
    Mar 2016
    Posts
    1,140
    Character
    Yxiah Eruyt
    World
    Balmung
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Highelfwarlock View Post
    So I noticed something and I THINK someone mistranslated alot of stuff at launch. mainly the magic classes.

    Thaumaturge turns into black mage a damage class however the act of thaumaturgy is defined as follows "Thaumaturgy is the purported capability of a magician to work magic or other paranormal events or a saint to perform miracles. It is sometimes translated into English as wonderworking." (source is wikipedia) So it has more to do with healing and saving people like...idk A WHITE MAGE

    Conjurer turns into white mage however...the definition of the word is "a person who conjures." and to conjure means "call upon (a spirit or ghost) to appear, by means of a magic ritual.
    "they hoped to conjure up the spirit of their dead friend" and you know what....THAT SOUNDS LIKE SOMETHING A SUMMONER MAY DO!

    and lastly arcanist who turns into summoner and a arcanist is define as "A person who studies arcana or religious mysteries."...THAT SOUNDS ALOT LIKE WHAT THE THAMATURGE DOES DURING THERE STORY AND WHEN THEY TURN INTO BLACK MAGE! also the symbols feel more black mage as well, the arcane globe and then the BLACK MAGE HAT (you can try to tell me summoner symbol is a horn but that is a black mage hat, and the black mage symbol is a meteor but meteor magic in the final fantasy game has been very strongly accosted with summoning magic thanks to FF7 with the last boss having a summon spell that he does in the last fight)

    so yeah it just sound and feels like they got the words for these 3 classes all mixed up to me and it irks me a little bit and I know some people will laugh this off but some people will never be able to un hear this lol
    Ill add to it two: why are ninjas and samurais resented by round blades when dancers use round blades but NOPE they get a spade witch makes it feel like they should be playing cards XD
    No; they just reworked a bunch of things to create the ultimate Eastern WoW experience.
    (0)

  8. #18
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Highelfwarlock View Post
    the more I think about it the more it makes sense lol summoners should have the meteor because of its strong connection with summoning magic, black mage should get they hat because in many many MANY final fantasy games they are defined by there big ass wizard/witch hats! SUMMONERS DON'T EVEN WEAR HATS AND THERE SYMBOL IS A HAT!
    The SMN icon is a horn not a hat. Meteor has no connection to summoner in the series whatsoever, not even in ff7 where it’s described as the ultimate offensive spell cast by using the BLACK materia… The XIV BLM LB3 is meteor, this used to be a generic LB for all casters but now it belongs exclusively to BLM.

    Thaumaturge is a weak name because it’s a relic from a bygone era and got massively reworked to be a stepping stone for BLM. There is nothing wrong with conjurer (a job using the elementals to borrow power) and arcanist is just using their own made up magic type called arcanima which is basically magic math.

    So yes thaumaturge got the short end of the stick because it’s a class you’re supposed to use up to level 30 then forget about it. The rest is just you drawing connections where there are none.
    (2)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  9. #19
    Player
    Highelfwarlock's Avatar
    Join Date
    Jul 2023
    Posts
    12
    Character
    Leon Goodherb
    World
    Goblin
    Main Class
    Black Mage Lv 90
    no conjurers actually summon the sprits into the world and they do a single summon or have a single summon spell, they have healing magic witch has never been summoning magic...though there is summon magic that heals like unicorn and phoenix
    (0)

  10. #20
    Player Shinkuno's Avatar
    Join Date
    Mar 2015
    Posts
    568
    Character
    Shin Kuno
    World
    Raiden
    Main Class
    Arcanist Lv 10
    Quote Originally Posted by Highelfwarlock View Post
    So I noticed something and I THINK someone mistranslated alot of stuff at launch. mainly the magic classes.

    Thaumaturge turns into black mage a damage class however the act of thaumaturgy is defined as follows "Thaumaturgy is the purported capability of a magician to work magic or other paranormal events or a saint to perform miracles. It is sometimes translated into English as wonderworking." (source is wikipedia) So it has more to do with healing and saving people like...idk A WHITE MAGE

    Conjurer turns into white mage however...the definition of the word is "a person who conjures." and to conjure means "call upon (a spirit or ghost) to appear, by means of a magic ritual.
    "they hoped to conjure up the spirit of their dead friend" and you know what....THAT SOUNDS LIKE SOMETHING A SUMMONER MAY DO!

    and lastly arcanist who turns into summoner and a arcanist is define as "A person who studies arcana or religious mysteries."...THAT SOUNDS ALOT LIKE WHAT THE THAMATURGE DOES DURING THERE STORY AND WHEN THEY TURN INTO BLACK MAGE! also the symbols feel more black mage as well, the arcane globe and then the BLACK MAGE HAT (you can try to tell me summoner symbol is a horn but that is a black mage hat, and the black mage symbol is a meteor but meteor magic in the final fantasy game has been very strongly accosted with summoning magic thanks to FF7 with the last boss having a summon spell that he does in the last fight)

    so yeah it just sound and feels like they got the words for these 3 classes all mixed up to me and it irks me a little bit and I know some people will laugh this off but some people will never be able to un hear this lol
    Ill add to it two: why are ninjas and samurais resented by round blades when dancers use round blades but NOPE they get a spade witch makes it feel like they should be playing cards XD
    In the german version the conjurer is called druid... which makes alot more sense imo
    (0)

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