OK I realise I'm going into pedantic nerd mode here and this really doesn't matter, but honestly.

Quote Originally Posted by DPZ2 View Post
Bad example. "Story Mode" for SWTOR was always playable solo.
I already noted that is literally a lie, whether intentional on your part or not, as an edit to my previous post.

Quote Originally Posted by DPZ2 View Post
World of Warcrafts "story" was always playable solo. [...] Because story mode in other MMORPGs did not require a single dungeon or trial instance in order to move to end game.
I started to reply, but then I realised I don't even understand what you're arguing.

It feels like you're just kind of jumping the tracks randomly back and forth here?

Like first you talk about "story" being "playable solo", but then you talk about "reaching end game" by picking herbs... which has nothing to do with solo story progression.

Are you talking about just

a) literally leveling a character to max level

b) or like... seeing all of the storylines and completing all the content?

Because if it's "a" then you can technically do that in FFXIV too if you're stubborn enough.

If it's "b" then... that's not accurate? For your WOW example, it literally ties it leveling storylines to its leveling Dungeons, usually as the capstone that completes each zone storyline. You also need to do at least the LFR version of the Raids if you want to understand the complete story of each expansion.