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  1. #1
    Player
    Gullis's Avatar
    Join Date
    Nov 2021
    Posts
    549
    Character
    Gullis Hil
    World
    Twintania
    Main Class
    White Mage Lv 100
    Quote Originally Posted by GoatOfWar View Post
    Slow baby pull trashpacks and an npc loitering about for half the duration of the dungeon? You can miss me with that.
    Honestly this. All the paths play the same anyway
    (0)

  2. #2
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by Gullis View Post
    Honestly this. All the paths play the same anyway
    obviously we're not asking to keep the same structure between variant and regular dungeons. We dont need to have to wait for an NPC to let us proceed, but the core concept of having a dungeon with multiple paths, objectives and bosses to tackle is basically what classic WoW sorta did that this game DESPERATELY needs for its dungeon content. Im tired of the streamlined pretty long narrow hallways. I want some bit of agency to the paths, bosses and loot we can get in each path for our dungeons.

    Make dungeons, actual dungeons!
    (0)