Most of the Masked Carnivale is fine.. but some of the stages are just **** ****** .. and they ruin the rest of it..



Most of the Masked Carnivale is fine.. but some of the stages are just **** ****** .. and they ruin the rest of it..
☆SCH/AST/DNC/VPR/SMN☆



I dislike Carnivale too, I have to admit. Especially anytime it requires Loom because that's just an awful spell to use. Ground target spells are far too finicky to use when playing with a controller. When you need to use Loom, there's never time for that kind of nonsense. That's not even taking into consideration the actual spell casting time. I would much prefer if that was just a basic dash forward.
I eventually beat them all and it's definitely a big relief when I finally manage them.. but there is zero chance I will ever go back and repeat them. Never.
All that said, my only real issue with Carnivale is that Angel Whisper is locked behind it, which is just bad. It's too important and it hurts everyone. Other than that, it's really just glamour weapons and that's a thing I expect there to be a certain amount of flex on. The Blue Mage story is terrible, just like the Hildibrand crap. Couldn't give half an F about it either way. The prospect of being locked out of it at some point in the future is of no concern to me.
An alternative to Loom if people have issues with ground targeting should be considered. I can't remember all the fights you need loom, if a dash would work or not.
Raise needs to be reconsidered, full stop. It is unnecessarily hard to get. It has way to long a cooldown. It actively hinders spell learning parties. Yes people should get good and dodge. But damn if I go full Blue in a Shiva party multiple wipes and agony. If I go WHM I can usually help get the spell in two attempts. I did Laser Eyes people getting hit over and over. We had one WHM and one PLD we cleared instantly, and that was with the same people face tanking all the mechanics. All these people too good to take help from regular jobs so they can get blue log checked off. You aren't that good.
That's everything RIGHT with Masked Carnivale. The reason I like it personally is that it feels like Savage content, but I can do it solo. If I die, it's only because of me fucking up, and not because one of the other 7 bozos I'm queueing in with. It's supposed to be hard. I want it to stay hard, it's what makes it fun.
In short: Skill issue. Git gud.
If they had split rewards. One where I can try from act 2 for clear and one where you have to clear from start to finish. Some people just want to continue the Blue quest. I feel they tied wrong item to completion and reward compared to difficulty doesn't match up.
Last edited by Moonlite; 07-24-2023 at 06:16 AM.

Wow...I think some of the responses to the creator of this is downright cruel & insulting. The person is expressing how they feel about the content but to say they are lazy or don't know what they are doing is insulting & not very helpful as a community...just saying.
My biggest complaint with MC & I always felt like this since BLU came out is that MC should have never been tied in with the BLU Mage's storyline. MC is content & is the solo counterpart to the Blu Log which is content for Blu Mage parties. After 29 attempts & finally beat the level 25 act...DIRTY ROTTEN ?? which had to be done to progress through the story. All that did was made me frustrated & basically, stop MC.
MC & the Blu Log are great if you want the challenge to get achievements, rewards, allied seals, mounts, & glowy BLU weapons with higher stats but it should not be tied to the storyline.
SE please ignore this thread. Masked Carnivale is still good. Please dont take away the content or dumb it the heck down just to appease the loud few who have their little gamer frustrations over a couple of trials.
Having more limited Jobs and MC like stuff would be nice.
Additional normal Jobs just force them to homogenize them even further due balancing issues.

I totally agree & posted that in this thread. MC should have never been tied in with the BLU Mage storyline. MC is the solo counterpart to the BLU Log which is for BLU mage parties. Both are content for the Blu Mage & should be separate from the storyline.I like the Masked Carnivale a lot. It feels a bit like playing older FF games with elements and status ailments mattering. I'm not very good at it and it often takes me a lot of attempts to finish but I enjoy the process.
However, I will say that the difficulty of the blue bosses is out of line with what you usually need to complete story quests in XIV. I would support the addition of easy modes for the stages that are required to advance the Blue Mage job quests as I believe story content should be accessible to everyone.
In #25, visibility in Act 3 is awful on purpose. The design of the encounter is that you must first figure out how to see where you are and where to go.
I'm not saying change it, because that's the design. I guess overcoming is a valid reason for a reward. But it feels bad to fail it because I can't see what's on my screen.
I'm used to that reaction, and it's the same people every time.Wow...I think some of the responses to the creator of this is downright cruel & insulting. The person is expressing how they feel about the content but to say they are lazy or don't know what they are doing is insulting & not very helpful as a community...just saying.
My biggest complaint with MC & I always felt like this since BLU came out is that MC should have never been tied in with the BLU Mage's storyline. MC is content & is the solo counterpart to the Blu Log which is content for Blu Mage parties. After 29 attempts & finally beat the level 25 act...DIRTY ROTTEN ?? which had to be done to progress through the story. All that did was made me frustrated & basically, stop MC.
MC & the Blu Log are great if you want the challenge to get achievements, rewards, allied seals, mounts, & glowy BLU weapons with higher stats but it should not be tied to the storyline.
It's technically better to use Bad Breath instead of Sardine if you are confident you can interrupt in time.The new one is a lot straight more intuitive and most of the dodgeable aoes dont even one shot you. Some spells are just more or less required to be used like diamondback, exuviation, fish and loom so you gotta get those. I'm sorry to say this but this really is a skill issue.
Sorry, but if the developers don't learn to ignore minority opinions, then they quite frankly don't deserve to continue to operate this game. Then again, that is already the case...
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