As I have said it before, if ffxiv could write realistic and impactful consequences to main character's action other than killing the characters themselves, I won't have problem. Truth be told, I'm not even the type of person who likes character's death as catalyst for other character's development. Often times, it's lazy, and yes, edgy.

But the problem here is that ffxiv can't even do that. Just look at y'sthola (and to an extent, thancred). Her missing vision doesn't affect her in any way. At the very least, Thancred has to change jobs and risk his life when fighting formidable enemy because of it. Y'sthola? Lol. Even her supposed "burn through her life force to see with aether" is not a thing in JP iirc.

Arenvald is the only one that's a good example of this consequences thing, which also effect Alphinaud, but that's just one example.


So I don't really blame people for wanting main NPC to die for consequences and stakes, because that's the level ffxiv is capable of (and willing to).