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  1. #10
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shurrikhan View Post
    ...
    I do agree basepoints are important, but you can't limit those to "at highest tiers". That's going to give a VERY biased perspective that's also for a limited amount of content and a limited amount of players.

    I do think it would be interesting to ask a question like "If this Job is one you play/main a lot and enjoy, what things do you enjoy about it?"

    Again, Job design should be focused on those who actually like the Jobs, not the people who don't like a Job. Jobs are naturally going to appeal to some people and not others. BLM does not appeal to me at all...so why should they design it to where I like it? Same with AST which only vaguely appeals to me in terms of buff mechanics and little else.

    And this cuts both ways - old SMN should have had changes made to it to make happy the people who liked it. It's why I consistently say new SMN as a new Job makes sense to me, but not having overwritten that one unless it just uniquely appealed to the people who like that one and WAS what they wanted...and for the most part, it was not and that much is clear.

    Your last point is also an interesting one. In order to get REALLY useful data, we need to ask...pretty narrow questions. The problem is, if the questions are too narrow, they may be useful but of limited value because of how they're only useful to that specifically narrow thing. But on the other hand, asking with too broad a net doesn't get really useful information other than overall trends, and sometimes not even that, biased by the sample/pool of respondents that you have answering the poll.

    I do think it's instructive to compare various polls - in politics, polling aggregates TEND to be more correct because individual polls may have errors, but get enough of them together and you have some errors in one direction cancelled by errors by other polls in the other direction - but even so, it's still more of a "This is interesting", and "This is what they agree on", but still limited.

    .

    Quote Originally Posted by Semirhage View Post
    I mean, pot meet kettle.
    Of all the things to try and accuse me of hypocrisy on, Semi, this is the worst one possible for you to pick.

    I've been EXTREMELY consistent in noting other people like things I do not. Hell, I was even doing it in this very thread talking about BLM and AST. I've been consistent for my posting history here on not proposing changes to AST because of it, with the few times I have proposed such changes pointing this out as well. The ENTIRE PREMISE behind my "4 Healers Model" is BASED ON THIS VERY IDEA.

    Note I also have not said that "the vast majority" love current Healer design. In fact, I avoid saying "majority" at all.

    This is literally the worst possible attempt of attack you could make on me, and everyone here probably knows it, even if, as I suspect, none will come to my defense on it.

    Any data that shows people dislike healers is either irrelevant anecdata or merely the rabble-rousing of a small insignificant minority who aren't representative of the vast majority of people who just loooooooove current design. Any data that shows people like current job design is correct and that's the only reasonable interpretation.[/QUOTE]

    Quote Originally Posted by Supersnow845 View Post
    I mean it’s not hard to predict this data result, amongst the wider community...
    ...of people that play the game, I agree. The more straightforward Jobs will score higher because across the Human population, people seem to have a preference for them.

    AST scored lower than WHM in the poll conducted here, actually. WHM was also initially higher than SCH then the poll got bombed with lower WHM scores to reduce it, but at least the last time I looked, AST was still the lowest by far.
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    Last edited by Renathras; 07-23-2023 at 07:17 AM. Reason: EDIT for length