Very.
Consider the fact that a lot of players don't like current Healers. Yet they rated current Healers, giving them artificially low marks. A lot of players who do not play SMN hate current SMN. It is the single lowest rated Job in your poll, despite possibly being the most played DPS and second or third most played Job in the game. And while I KNOW you want to say "people play it but don't like it" - I play it and love it.
Meanwhile, BLM came out smelling like a rose despite the fact that it's long been one of the least played Jobs in the game, and outside of high end raiding, is still one of the least played Jobs in the game. It also got, I believe, among the least (if not the least) responses in your poll. Meaning most people who don't like BLM didn't brigade its category giving it low marks - something that likely DID happen with SMN and probably the Healers - giving it an artificially higher rank. Even among this forum as respondents, BLM would probably have gotten lower had everyone voted for it, and it seems to be the least liked Job in the game. The fact your result says its the most loved means your poll isn't representing reality. All your poll captured on BLM is "Among BLM mains/enthusiasts, it's the most loved", since those were probably the people voting for it. But we don't even know THAT for sure, making the result pretty close to meaningless.
(Personally, I think that OF PEOPLE WHO LIKE BLM, they really like it, meaning the design is good since it appeals to the people that enjoy that kind of design. But this is PROBABLY also true of other Jobs, like SMN, which your poll seems not to reflect at all.)
If players had to rate all Jobs, then we'd see a lot of the "look at how much people love all these non-healer/non-SMN Jobs!" number reflect...well...reality, and they'd probably have lower marks comparatively, which gives us a better point of comparison about what people do and don't like.
Conversely, if players only rated ONE Job, whatever their main/favorite is, then we'd get a far better look at how much the Jobs appeal to the people that play them most/that they appeal to most; which is far more useful for Job design. Taking your example, it makes more sense to only ask coffee drinkers to rate a new coffee than it does to have everyone rate it. Using your example above, you shouldn't have allowed people to rate Jobs they don't play, as that's like me asking you how much you like the in-house roast and you saying "It's disgusting. Don't get it."
In other words, your own argument there is valid for attacking your poll methodology.
SMN bombed in your poll because your poll didn't ask people to only rate the Jobs they main (where SMN mains would probably rate it higher than people who do not play SMN because they hate it), and only bombed RELATIVE TO the other Jobs because you wise didn't have as many people poll-bombing BLM or other similar Jobs.
In short, unless you require people to vote on all the Jobs OR only allow votes on people's Main, it means you can't use the numbers compared to others, which kills the entire point of the poll. "SMN got a 3 while BLM got an 8" only tells you "SMN got a 3 among those who voted for it - people who love it and hate it, play it and refuse to play it - BLM got a 8 among those who voted for it - people who love it and hate it, play it and refuse to play it...but we don't know how much of the vote for each were the people that love and play it and those who hate and don't play it."
I mean, you get people like me who hate BLM and would rate it 1s across the board who...just didn't vote in the BLM category. So you don't actually have a comparison between the Jobs in your poll since it's different groups of people voting on the Jobs as opposed to everyone voting on them all OR only people who they already appeal to. The former would be useful for comparison between Jobs, the latter for seeing what appeals and doesn't to people who actually play Jobs and what changes people who actually play Jobs - the people changes and design should be targeted towards - care about.
Like imagine if the bulk of people rating BLM were people who hated BLM and refused to play it because they don't like cast bars.
It's like how I rarely make suggestions for AST here, because I recognize AST appeals to people who aren't me, and THEY are the ones who SE should be listening to for design suggestions, not people like me who don't like the Job and its mechanics anyway. I should be the one they listen to for stuff like WHM, since that's something I've played for close to a decade and love very much. I keep to that rule so strongly because I feel strongly on the point.
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As to the last point on SGE:
It's kind of interesting since you probably have to dig into the why. It seems the most popular Job of the Healers in both your poll and his. Alber presents it as "a better SCH", which it arguably is and I think some of the comments responding to your poll said as much, too. That people seem to want a Job that's "smooth". It doesn't have a lot of the clunk that SCH does, and it doesn't have things like Energy Drain fighting over Aetherflow stacks. It has good MP regeneration, decent personal damage, a massive amount of mitigation (which encounter design currently prizes very highly), lots of mobility (it is THE most mobile Healer), flashy animations, and is a Barrier Healer that can compete in raw healing with either one of the Pure Healers.
Questions would have to be asked about the specifics to see what people DO like about it - something your poll did and I'm sure his responses did as well (I think it was a poll on his Twitter, so there's probably a lot of replies made in the comments) - but I think the point that's valuable is that it's the one Healer that seems to be most appealing to both groups of players. The casual types and more general audience like it and the hardcore types that frequent internet forums like it...passingly.
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I also think it's fair that if people are voting on their favorite, they PROBABLY like it. They may not love it, that's the distinction you could probably go with, but they probably like it. People weren't forced, as far as I can tell, to vote on the roles they didn't like, as the polls were split by role and someone could simply not vote in the roles they don't care for any of the options of. Note also that each poll has the total number of votes on the top, and each category has a different number of respondents. Meaning if people didn't like ANY of the Jobs in a category, at least some of those people simply didn't vote in that category.
The rest is kind of your interpretation, but we have no support for that interpretation unless people were saying "I don't like any Jobs in this role, but this one is my least hated".
I think it's fair that people probably like them unless you have solid reason to indicate they do not.



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