I think people tend to play what they like. If people really don't like a thing, they aren't going to play it unless they have some strong reason that overwrites their dislike. While this is true of some people, this likely isn't true of the general population. This is a video game, and while some people play it like a Job, many play it...for fun. Which would mean not forcing themselves to play a thing tey dislike.
I agree we could ask why. But no one's asking why, so drawing presumed conclusions about that isn't useful. Especially since it's VERY reasonable to assume that IN GENERAL people are driven to play things because they do, in fact, like them. But what I notice is always missing from your proposals is "Because people enjoy the Jobs". Look through your list of reasons people are picking SMN. Notice that you didn't say anywhere as a possibility that "people like SMN". Perhaps you feel it unnecessary, but if you're listing general possible interpretations, it seems you should include it. Not doing so would leave someone to suspect you don't hold it as a likely answer.

Originally Posted by
ty_taurus
If that's the case, then that information is even less reliable in my eyes.
Probably less than you think. A lot of players are not omni-mains, so when doing harder content, they only do it on one or two Jobs, not a half dozen or more.
For that, we can look at the forbidden website. Look up the number of results for some common content - I think 24 man raids are a good metric since so much of the playerbase runs those. That's probably the best general metric for the relative popularity of Jobs in a general sense.
Note the key term - relative.

Originally Posted by
ty_taurus
Are you on something? The video you shared showed values out of 100%,
Yes...?
That wasn't what I said. Look ABOVE that. In the top left of each box where it says "This poll has received A,BCD votes"
If a poll was all the same people answering all categories - that is, where maybe a Melee main who hates Healers still was "forced" to pick the one they like best of the choices - then all those numbers would have to be the same. Say there were 5,000 Melee responses; there would also have to be 5,000 Healer responses.
Now look at them all: 5,471, 4,082, 4,576, 4,542, 4,616 for Melee, Ranged, Caster, Healer, Tank, respectively.
What that means is no one is being "forced" to pick a "like" in a category where they don't like any of the options and they're merely picking the one they dislike the least. This counters your argument that this is happening. Note this doesn't mean people could be voting in the categories they dislike all members of, but it means there's no force of that happening, so if anyone's doing so, they're doing so by choice, not because the poll is making them do so.
That they all add to 100% is irrelevant, to the point I have to think you didn't read or didn't understand what I was saying there...
I do agree that all polls are limited to the poll. So it is true that it's "of the people who voted in the Healer category". But that's a limit of literally every poll. No poll is including people who didn't vote in the poll.

Originally Posted by
ty_taurus
I am saying that Scholar and Astro are likely so far below White Mage and Sage because of their pain points.
Except we can't draw that conclusion, because that question wasn't asked. It could be that people just LIKE WHM and SGE better in general. Moreover "their pain points" may be the things people dislike. So it's not "SCH would be more popular but for...this key thing that is intrinsic to it". You'd have to have a poll of the same people asking them to say what they do or don't like about the Jobs in order to answer that question.

Originally Posted by
ty_taurus
ou have seen many a player actively complain about both Scholar and Astro. You cannot deny that plays some effect into their overall popularity.
...yes, but these same people incessantly complain about WHM and SGE and Healers in general. So that doesn't really change much. A person who hates AST and hates WHM isn't going to say they like WHM, generally speaking.

Originally Posted by
ty_taurus
It means there are annoying aspects to playing as Scholar and Astro which undoubtedly has some effect on their low popularity.
...yes? Which are what make SCH and AST what they are.
I'm confused what you think the distinction is here.
To me, that's like saying "GNB is defined by it's DPS-like playstyle. And if it didn't have the DPS-like playstyle, it might be more popular." That's like saying "If GNB didn't have it's GNB, it would be more popular". If AST didn't have its AST, it would be WHM. So if AST without its AST is more popular, that would make it not AST anymore.
I'm genuinely confused how this distinction is relevant to you. Maybe you could argue that those things aren't intrinsic to the Jobs but...for all of its history, AST has been a high APM, very busy Job with lots of target swaping and oGCD weaving. That's what it is. If you took that away, it wouldn't be AST anymore. It's like people that insist current SMN isn't SMN because it is such a departure from old SMN. (My position is that it isn't old SMN and is a new Job; the new Job IS
_a_ Summoner, but it's not old SMN.)