Hell, Gacha games are releasing better quality content than XIV lately.


Hell, Gacha games are releasing better quality content than XIV lately.
At least you get to do the content you enjoy instead of being forced into repeating content you don't like. There's no one way to get tomestones.
Gacha games also tend to make more money than FFXIV.
They aren't making more money because they offer better quality to attract more players from the start. They make more money because they prey on those with poor money management skills, gambling addictions, or an obsessive desire to "collect them all" by using tactics that encourage players to spend more real money rather rely on currency earned through game play (limited time loot being one of the most common methods).
Gacha is a great deal for those with the self-control to not spend the money but a lot of players are spending hundreds or even thousands a month compared to the $15/mo we have to pay for a subscription here.


I would agree with you for the old Gacha's because they have time under their belt to create a huge roster but new Gachas like Limbus Company and Honkai Star Rail have a small roster and you can complete them quickly. In Limbus Company I have almost all the character personalities and EGO's and I haven't spent a cent, they release new banners at a okayish rate and getting the main new thing isn't that hard. They have a battle pass that lasts for over 100 days so it doesn't have that FOMO feel to it and that is like the only thing I spent real money on which is like a subscription but with many benefits.At least you get to do the content you enjoy instead of being forced into repeating content you don't like. There's no one way to get tomestones.
Gacha games also tend to make more money than FFXIV.
They aren't making more money because they offer better quality to attract more players from the start. They make more money because they prey on those with poor money management skills, gambling addictions, or an obsessive desire to "collect them all" by using tactics that encourage players to spend more real money rather rely on currency earned through game play (limited time loot being one of the most common methods).
Gacha is a great deal for those with the self-control to not spend the money but a lot of players are spending hundreds or even thousands a month compared to the $15/mo we have to pay for a subscription here.
I play Granblue Fantasy and that shit is a grindfest, the business tactics that Granblue Fantasy does vs. recent gachas are very different.
Let's not ignore that XIV is a subscription game with a cash shop that is releasing less content for its price and XIV have their own crowd of whales.
Last edited by OM3GA-Z3RO; 07-19-2023 at 10:19 PM.



Whilst I absolutely agree with you, it's also noteworthy that the profits those games generate often tend to be funneled into creating more cash-generating content as opposed to actual playable content.At least you get to do the content you enjoy instead of being forced into repeating content you don't like. There's no one way to get tomestones.
Gacha games also tend to make more money than FFXIV.
They aren't making more money because they offer better quality to attract more players from the start. They make more money because they prey on those with poor money management skills, gambling addictions, or an obsessive desire to "collect them all" by using tactics that encourage players to spend more real money rather rely on currency earned through game play (limited time loot being one of the most common methods).
Gacha is a great deal for those with the self-control to not spend the money but a lot of players are spending hundreds or even thousands a month compared to the $15/mo we have to pay for a subscription here.
Isn't that much like FF14 putting mounts in the cash shop and a title in the game?



Not sure. That isn't to say that that's not the case - I don't honestly know.
I mean, if the profit generated by the cash shop is used for nothing more than making more items to put in the cash shop, then yeah - it's the same.
However - I, personally, don't get that impression. The cash shop tends to use existing items that were previous obtained via in-game, whereas these gacha-type games tend to create items that are unique to the cash-shop, particularly in the case of lootbox prizes.
But a lot of items on the cash shop ARE unique to the cash shop. Sure you have some event stuff, but a sizable portion is unique.Not sure. That isn't to say that that's not the case - I don't honestly know.
I mean, if the profit generated by the cash shop is used for nothing more than making more items to put in the cash shop, then yeah - it's the same.
However - I, personally, don't get that impression. The cash shop tends to use existing items that were previous obtained via in-game, whereas these gacha-type games tend to create items that are unique to the cash-shop, particularly in the case of lootbox prizes.
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