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  1. #81
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by IkaraGreydancer View Post
    Opinions are nice. To you they've been ruining things. To others they have not. No real right of wrong there. I have an issue with healers and healers only. Rest of the jobs are fine imo.
    Yes yes, we know people who let us know over and over and over again that they're ambivalent to basically everything and would happily gobble pig slop as enthusiastically as ribeye looooooooove modern lobotomized job design.
    (6)

  2. #82
    Player
    OM3GA-Z3RO's Avatar
    Join Date
    Aug 2020
    Posts
    209
    Character
    Celestria Thurmand
    World
    Zodiark
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Ath192 View Post
    This is peak



    The good news is that now you know a bunch of people in the forums who feel hurt, and more than the slightest by this stuff so I guess you can't say that anymore.

    Maybe your personal friends don't. But good luck on the SE defense and stuff...
    They are those kind of people that choose to ignore the otherside and has the mentality: "If I don't acknowledge other people that don't unconditionally love this game, then the issues don't exist." because them and their circle of friends = the entire community.
    (9)
    Last edited by OM3GA-Z3RO; 07-18-2023 at 07:12 PM.

  3. #83
    Player

    Join Date
    Jun 2023
    Posts
    43
    Quote Originally Posted by ValkyrieL View Post
    SE has already mentioned that they want players to be able to complete the story as a single player and has already made several adjustments to old dungeon mechanics so NPC can do them. Personally I'm NOT a fan of NPC been able to complete 8 man trials. I would say though that I didn't mind as much for Scions 8 man in Endwalker because it seems thematic and it was a 10 year journey.

    My question is, how would everyone feel if 7.0 was DESIGNED from the start to be 100% done with NPC on mind? (Including 8 man)

    I'm Personally not a fan of it, base on adjustments SE made to dungeons, they dumb down several mechanics so an NPC can do them. My fear is that 8 man raids would be dumb down as well so it can be complete with NPC.
    It would had been a problem if it was forced upon .but it is optional so I don't see a reason to make a thread about a problem that doesnot exist
    (2)

  4. #84
    Player

    Join Date
    Jun 2023
    Posts
    43
    Quote Originally Posted by Ath192 View Post
    This is peak



    The good news is that now you know a bunch of people in the forums who feel hurt, and more than the slightest by this stuff so I guess you can't say that anymore.

    Maybe your personal friends don't. But good luck on the SE defense and stuff...
    Yet you are still pumping money to the same company .you sir are genius
    (2)

  5. #85
    Player
    IkaraGreydancer's Avatar
    Join Date
    Apr 2019
    Posts
    1,245
    Character
    Ikara Graydancer
    World
    Midgardsormr
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Semirhage View Post
    Yes yes, we know people who let us know over and over and over again that they're ambivalent to basically everything and would happily gobble pig slop as enthusiastically as ribeye looooooooove modern lobotomized job design.
    Again, your opinion. Many of you have to let us know over and over that job design apparently sucks full sale but it's an issue when someone feels the opposite and makes it known?

    Quote Originally Posted by OM3GA-Z3RO View Post
    They are those kind of people that choose to ignore the otherside and has the mentality: "If I don't acknowledge other people that don't unconditionally love this game, then the issues don't exist." because them and their circle of friends = the entire community.
    It's interesting that you say I'm choosing to ignore the other side. By saying this you are effectively ignoring my side. I have my own opinions as others have theirs. I pointed out a simple fact about how many players play this game and why the devs probably don't design content in certain ways due to this. I can acknowledge what another thinks and still not see an issue. But ig acknowledgement to some of you means I have to bow n say you're right about whatever you think...just because YOU see an issue doesn't mean there is one. Common problem with these forums. "Don't see the issues I have you're a *insert stupid buzzword here*".

    Also foolish to say I or anyone I speak to unconditionally loves the game when I very thoroughly explained why I feel they're doing this and what effect it'd have. Not ONCE did i claim my circle is the entire community btw. (Guess this is another tactic to try n twist what im saying). I've expressed other issues I've had before but folks magically don't see those. All in all I think folks are overreacting about this but thats not new here.
    (7)
    Last edited by IkaraGreydancer; 07-18-2023 at 08:00 PM.

  6. #86
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Quote Originally Posted by IkaraGreydancer View Post
    Again, your opinion. Many of you have to let us know over and over that job design apparently sucks full sale but it's an issue when someone feels the opposite and makes it known?
    **It’s okay when we do it
    (1)

  7. #87
    Player
    Listrella's Avatar
    Join Date
    Jan 2016
    Posts
    401
    Character
    Astrella Riverstar
    World
    Twintania
    Main Class
    Reaper Lv 90
    i'd personally be okay with it, as I normally play single player outside of this anyway. I can understand a lot of people would be upset though.
    (1)

  8. #88
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,795
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Jojoya View Post
    It might also be that they've decided that they want to leave FF as a single player franchise going forward and so they're trying to get current players used to a single player experience.

    Let's face it: MMOs come with a set of problems that single player games don't face, with one of the big ones being the interactions within the player community and the frequent requests for changes to content style "because other MMOs do it this way". There's greater pressure to appeal to a wider audience to keep a steady stream of players online for the sake of the multi-player experience even if other players are sometimes just seen as background noise while someone plays alone. They may have decided internally it's just not worth it anymore.

    Personally, I'm not certain how I feel about the announced plans for the game. It's their IP and their right to make the creative decisions they want for the game but I'm taking a wait and see approach. As long as I continue to have fun playing, I'll be here. If too much of the social aspect ends up feeling lost in the middle of the solo focus, I may not stick around. I've never played other FF games so I'm not carrying any emotional baggage that chains me to the game just because it's a FF title.
    I don’t think so. Both XI and XIV became the franchises most profitable games. A business mission is first and foremost to make money above all else. Now I don’t think this outcome is impossible but highly improbable.

    Companies don’t tend to kill their most successful products, not intentionally anyways. Some do tend to coast on them to maximize profit or water them down to maximize appeal which makes them lose their special touch however. I do believe this to be happening here in terms of gameplay.

    The issue with this approach is that the game accelerates burnout. You can quickly beat everything once and since there is no complexity there’s hardly a reason to return so people move on. New players aren’t generally infinite though so I’d prefer it if they invested in a loyal player base that is heavily invested into the games complexities instead of chasing the easy come, easy go cash.

    It is such a tragedy that poor technical execution was also irrevocably tied to the highly interdependent and social experience FF MMOs were known for. They chucked out all of it when imo an FFXI 2.0 would’ve worked just fine if the game wasn’t a technical and underdeveloped disaster.
    (7)

  9. #89
    Player
    Nicodemus_Mercy's Avatar
    Join Date
    Mar 2016
    Location
    Limsa Lominsa
    Posts
    942
    Character
    Nicodemus Mercy
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Quote Originally Posted by ValkyrieL View Post
    SE has already mentioned that they want players to be able to complete the story as a single player and has already made several adjustments to old dungeon mechanics so NPC can do them. Personally I'm NOT a fan of NPC been able to complete 8 man trials. I would say though that I didn't mind as much for Scions 8 man in Endwalker because it seems thematic and it was a 10 year journey.

    My question is, how would everyone feel if 7.0 was DESIGNED from the start to be 100% done with NPC on mind? (Including 8 man)

    I'm Personally not a fan of it, base on adjustments SE made to dungeons, they dumb down several mechanics so an NPC can do them. My fear is that 8 man raids would be dumb down as well so it can be complete with NPC.
    I'd love it if I could do the whole MSQ (dungeons & trials included) with NPC's. That doesn't mean I wouldn't do content with other players. I just like doing the dungeons (and trials) with NPC my first time to get a sense of how it all works without holding back other players due to my newbiness. Then when I queue for that content, I go in with some idea of how the encounters and mechanics work.
    (3)
    How many men am I involved with? Well that depends... do you mean men as in males? Or just midlanders?

  10. #90
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    This game is already easy mode in relation to games of yesteryear. Honestly, is running something like expert roulette that much different than playing a single player game? I can't recall running the dungeon any differently depending on my group. They might as well be 3 NPCs. If anything, the NPCs in trusts actually talk more.

    Most dungeons go like this:
    - While waiting to start, some people say "hey, hi o/ "
    - I do the rotation I always do regardless of who is in the party
    - no one says anything until the last boss which is "gg"

    How is that much different than a single player game anyway? In older games, you weren't matched up with strangers. You could do very very little solo. There was very little solo advancement at all.

    Of course, certain content is clearly MMO-centric like raids and I guess PvP. I think many MMOs have become more solo-friendly. If not specific solo-friendly, why don't we call it, introvert-friendly. Being matched up with people, not having to talk strategy, etc.
    (2)

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