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  1. #71
    Player
    Sorimachi87's Avatar
    Join Date
    Aug 2015
    Location
    Gridania
    Posts
    530
    Character
    Aoi Fukuhara
    World
    Odin
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Sorimachi87 View Post
    None to be honest. I am really happy with the [19 jobs] + [blue mage] we have at the moment. I'd rather see CBU3 spending the resources for a new job on something else.
    There. Corrected it for you Iscah
    (1)

  2. #72
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,053
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Sorimachi87 View Post
    There. Corrected it for you Iscah
    Well, I was only using the square brackets for effect. But thankyou for the clarification.
    (1)

  3. #73
    Player
    Nitelancer's Avatar
    Join Date
    Jan 2014
    Posts
    147
    Character
    Ponder Nite
    World
    Adamantoise
    Main Class
    Lancer Lv 100
    The new job should be Pilgrim, a dps inspired by Solomon Kane. It would fit with the theme of traveling to the New World.

    (1)

  4. #74
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Heroman3003 View Post
    That won't be exciting at all, because that's what they do every expansion anyway, to different extents.
    Quote Originally Posted by RitsukoSonoda View Post
    Hmm... actually given the way just about all their "overhauls" have been a way make large steps towards the homogenization of the game, I think saying job balance/overhaul would cause subs to drop as people will immediately assume all jobs will be removed and be replaced with just 3 jobs labeled, tank, healer, DPS, and 1 limited job in BLU. >.>
    Im talking about a COMPLETE Overhaul. Not just a few new skills or a Rework of a Few couple Jobs.
    Like REALLY digging in and changing things up to freshen up the game.

    Like..Im not for it PERSONALLY, but one example is Skill trees, and creating Progression lines for different play styles.
    Just to name an example, and not one I can say will 100% work for FFXIV.
    (1)

  5. #75
    Player
    Blueyes's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    523
    Character
    Blue Plenilune
    World
    Diabolos
    Main Class
    Blue Mage Lv 80
    Puppetmaster. However, I would prefer for SE to not simply try to port over XI PUP into XIV. I want something fresh and different. My favorite alternate interpretation of the job takes inspiration of FFX's Lulu, being a magical ranged DPS with an animated doll or puppet as its primary weapon.
    (3)

  6. #76
    Player
    Themarvin's Avatar
    Join Date
    Aug 2016
    Location
    Gridania
    Posts
    2,137
    Character
    Kurotora Iga
    World
    Zodiark
    Main Class
    Monk Lv 100
    None and cutting off at least two current jobs and making them limited the BluMage way.

    Too many jobs in ANY mmo = the gameplay of the classes in general become the same boring linear.... fewer jobs make it easier to balance the jobs around the dungeons and raids etc.
    (2)

  7. #77
    Player
    Heroman3003's Avatar
    Join Date
    Oct 2022
    Posts
    398
    Character
    Lauren Zackson
    World
    Lich
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Zanarkand-Ronso View Post
    Im talking about a COMPLETE Overhaul. Not just a few new skills or a Rework of a Few couple Jobs.
    Like REALLY digging in and changing things up to freshen up the game.

    Like..Im not for it PERSONALLY, but one example is Skill trees, and creating Progression lines for different play styles.
    Just to name an example, and not one I can say will 100% work for FFXIV.
    Again, I am not saying that would be no different from what they always do necessarily, but simply that doing that will never generate comparable hype to new jobs with new aesthetics and weapons and such, regardless of how much of a 'good rework' they promise or how big it is. Unless it is truly a rework of how combat is in game as a whole, and that is likely to be met with as much scorn as it is hype, again, regardless of direction it takes. All I'm saying is "stop making new jobs and make current ones fun" promise is NOT hype generating to level comparable to "NEW TANK - MYSTIC KNIGHT" announcement or something like that.
    (2)

  8. #78
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Heroman3003 View Post
    Unless it is truly a rework of how combat is in game as a whole, and that is likely to be met with as much scorn as it is hype, again, regardless of direction it takes. All I'm saying is "stop making new jobs and make current ones fun" promise is NOT hype generating to level comparable to "NEW TANK - MYSTIC KNIGHT" announcement or something like that.
    I disagree that Literally flipping the Combat and Hopefully making the Game Overall and the current Classes/Jobs Fun and Refreshing, wouldn't be as Hype, if not better, then a Cool New Toy / Job.
    But then again, not like we couldnt have both. lol.
    (3)

  9. #79
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,189
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Honestly I don't know, if they insist on all jobs conforming to the two minute burst then nothing is going to really stand out too much from what we already have. The new job or jobs will have one or maybe two strong skills that you will use on the two minute burst, a gauge building filler, and a two minute buff if any. That's already way too much already decided without even knowing anything about the job with this two minute burst mold they insist on using.
    (3)

  10. #80
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    I think they could fit Spellblade into a Scouting gear role. We really need another job that uses scouting gear.
    (1)

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