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  1. #31
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,882
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    After reading this whole thread, I agree with the OP.

    The small amount of fees charged for ferries and airships are negligible for a level 90 player who won't use them anyway, but can actually make a difference for the levels that are using them, below level 40-50 for the most part.

    The workaround for Vesper Bay tickets is nice, but only gets you to Waking Sands, not to any of the other places.

    Considering hunts don't even unlock until you're in your level 40s, the other "free" option for teleports aren't available either.
    (2)

  2. #32
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,821
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Catwho View Post
    After reading this whole thread, I agree with the OP.

    The small amount of fees charged for ferries and airships are negligible for a level 90 player who won't use them anyway, but can actually make a difference for the levels that are using them, below level 40-50 for the most part.

    The workaround for Vesper Bay tickets is nice, but only gets you to Waking Sands, not to any of the other places.

    Considering hunts don't even unlock until you're in your level 40s, the other "free" option for teleports aren't available either.
    Indeed, the one argument that does seem to make sense here is that some people feel it's not worth the development time which could potentially be true. However I am of the opinion that throwing money at only the critical components of a game while letting the details decay into nothing doesn't actually make for the best experience.

    Games, especially MMOs have to be comprehensive about this. When you only chuck money at the critical parts and cut back on the rest it feels like things are missing.

    A perfect example of this is CBUIII's FFXVI title, same unit, same issue. I liked 16 but they pumped all their budget into the MSQ and combat. The world and other RPG systems languished and were irrelevant. While it is still a good game, all these missing chunks that add to a vibrant, living feeling to the world are missing and so the game doesn't feel complete. This is something I don't mind in single player titles I beat and don't plan to return to since out of sight, out of mind, but in a live service with new content coming out every year it does matter when the world is just sitting there with missing details and no use.

    Another egregious example of this is northern Thanalan. Why that zone hasn't been re-skinned is a mystery given that we've already built a housing ward in Ishgard in events that occurred way after that place blew up 10 years ago. We have other re-skinned areas that have shown progress.

    Its clear trains can also exist given there are actual railroad tracks in the game, it could be added. Having these things coming and going with NPCs also hopping on board would benefit players who teleport as well, it would just liven up the cities in a way that makes them more bustling and welcoming to new players.

    Right now I feel like if I push the scenery too hard the entire cardboard set is going to come down and the stage lights are going to show from how fake and static things feel.
    (0)

  3. #33
    Player
    BenjagoCrowe's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    16
    Character
    Theodore Mosby
    World
    Lamia
    Main Class
    Arcanist Lv 19
    Quote Originally Posted by Lieri View Post
    No. Every transport should be expensive just like in real life. They make housing as tedious as in real life so why not make public transport expensive?

    Remove instant teleports, reduce mount speeds by 95%.

    Add a new gatherer class, Oil Driller. They'll be selling gasoline in the marketboard. Destroy Ala Mhigo again by making them the #1 source for oils. People will be flocking to their region to dig oils and turn what's already a desert into an even more desertlike desert.

    Add a new limited job, Driver. Skills and damage based on distance travelled in vehicle (with another player, who pays top gil for the experience). Weapon: motorcycle or car with 150-350% walking speed. During battle just run over the enemies and pop a wheelie to look trendy.

    Add a new menu, Driver Finder. Find Drivers to take you wherever you want in Eorza or have them deliver housing items to you when you are too busy decorating your house. Also hireable for other purposes. You need someone to go to "venues" so you dont look like a loser? hire a driver, nobody knows its a Driver.
    Riding as a mount passenger, exasperated over having to sit in weekend Limsan traffic while I silently roll my eyes at my Roegadyn cabby that's telling me stories about his life troubles and how many kids he has to feed.
    (0)

  4. #34
    Player
    Bekuta's Avatar
    Join Date
    Dec 2022
    Location
    Limsa Lominsa
    Posts
    55
    Character
    Chuchunni Chunni
    World
    Exodus
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Ath192 View Post
    Right now you can farm hunts and collect aetheryte tickets which remove the cost of teleports, not only are they faster but also encouraged via this system.

    Now teleporting and fast travel culture will likely never go away, but perhaps throw a bone or encourage players to use the actual game transportation systems that have been built for it.

    These systems used to have real ships, cutscenes and an atmosphere associated with them. They have all been removed.

    I know the game is designed around fast travel now a days unfortunately but at least try to keep the facade that this is a real living world where people use transportation methods other than teleportation everywhere and encourage the use of those system by at least providing some benefits to using it.
    One of the my biggest gripes with the game tbh, and a big factor as to why the world feels so disconnected (at least to me). Teleporting is just so much more convenient, but it means everywhere feels like it's own "hub" instead of part of an interconnected world. Playing FFXI, it felt great to board a ship and fight monsters as it crossed the sea to wherever it was going. Maybe the sailing process doesn't need to take as long, but the idea of physically travelling like that was so much fun. I wish teleporting was more expensive, with airships/ships being free/much cheaper in comparison.
    (1)

  5. #35
    Player
    Ath192's Avatar
    Join Date
    Jul 2019
    Posts
    1,821
    Character
    Aries Helle
    World
    Excalibur
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Bekuta View Post
    One of the my biggest gripes with the game tbh, and a big factor as to why the world feels so disconnected (at least to me). Teleporting is just so much more convenient, but it means everywhere feels like it's own "hub" instead of part of an interconnected world. Playing FFXI, it felt great to board a ship and fight monsters as it crossed the sea to wherever it was going. Maybe the sailing process doesn't need to take as long, but the idea of physically travelling like that was so much fun. I wish teleporting was more expensive, with airships/ships being free/much cheaper in comparison.
    100% and yes short travel times would be fine. They can take 5 mins for all I care but I do want the world to be more cohesive than what we have now and for there to be rewarding reasons to take the scenic routes.
    (1)

  6. #36
    Player
    Bekuta's Avatar
    Join Date
    Dec 2022
    Location
    Limsa Lominsa
    Posts
    55
    Character
    Chuchunni Chunni
    World
    Exodus
    Main Class
    Black Mage Lv 92
    Quote Originally Posted by Ath192 View Post
    100% and yes short travel times would be fine. They can take 5 mins for all I care but I do want the world to be more cohesive than what we have now and for there to be rewarding reasons to take the scenic routes.
    Really, anything to promote exploration in the game would be appreciated. I love the game to death, but I miss when MMOs incentivized going out into the world and exploring.
    (0)

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