Quote Originally Posted by Heroman3003 View Post
A 'good story' without 'philosophizing'.

Aka just meaningless action for sake of action.

Just admit you don't want actual story in your RPG and move onto a different game, rather than demanding this one be brought down to your level.
This is nonsense. Have you heard of "show, don't tell"?
There are many ways to tell a story without having to preach its themes.
One of my favorite game I've played, Outer Wilds, tells his story mostly through conversations from the past. At no point it really stops to tell you what's it all about yet the message is very clear. The DLC goes further by enriching the world and its story without a single line of dialogue.

Excellent stories can be told with very little words, and the opposite is also true.
I'd even say good work doesn't need any character looking at the camera to tell you how deep it is. It speaks by itself.