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Thread: Nidhogg!?

  1. #51
    Player
    Razor's Avatar
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    Vex Blackmarrow
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    Zalera
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    Dark Knight Lv 60
    I would be in favor of using Nidhogg as a way to add a series of new NMs to the game. Something along the lines of XI's sea pop system of Abyssea's tier spawning.

    Basically have in each of the three base continents (Thanalan, La Noscea, and Black Shroud) use a series of NMs to upgrade... say... a Blood Stone, to such blackness that it will eventually summon Nidhogg.

    Stage I: Any of the open world NMs we already have will award you a base key item (Pink Stone) 100%

    Stage II: This stone will allow you to pop one of three stage II monsters in each of the three starter zones. (Could be based off species of mob, or some other method). This NM will be challenging for a light party of 50s (lv55~59 or so) and could require several kills to upgrade to (Crimson Stone) stone. Could also drop medicore Lv40~49 gear.

    Stage III: After obtaining a Crimson Stone, head to Coerthas to spawn a challenging drake NM that would require a competent Full Party of 8 to defeat. Ideally this NM would drop decent lv50 gear and also have a chance to break your stone. Could break your stone by using certain moves at certain %s if certain body parts aren't incap'd (e.g. At 75% He would ready Spike Flail unless his tail had been broken) If successful, NM would upgrade your stone to a Blackened Stone.

    Stage IV: Nidhogg. Taking your Blackened Stone to a ??? in Coerthas would spawn Nidhogg, a very challenging NM that drops exceptional Lv50 gear. Failure to kill him would destroy your Blackened Stone.

    Thanalan Example:

    Pink Stone -------------- Crimson Stone ----------- Blackened Stone ---- BOSS

    Pyrausta -------------
    Nest Commander ------- Lv55 Pieste NM ------------
    or Cactar Jack --------
    ==================================--------------- HNM Drake ------ Nidhogg
    Daddy Longlegs -------
    Bardi ------------------- Lv55 Ahriman NM ----------
    Kokoroon -------------
    (1)
    Quote Originally Posted by Alerith View Post
    You could cast while moving, but then you took an arrow to the knee, and must stand still.

  2. #52
    Player
    Jinko's Avatar
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    Jinko Jinko
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    Moogle
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    Arcanist Lv 80
    Quote Originally Posted by Morticous View Post
    They could do it so that you have to quest for an item that must be worn or else the nm would kill you every time, maybe after the item is used a few times it breaks and you need to get another. This would add a level of complexity to the fight!
    There were quest bosses in WoW that you would have to use a specific item on them to lower their level so that you could defeat them.

    Say for example in this case, boss is always up but lvl 99 and you have to use an item on it to weaken it.

    I agree with the above about quest chains, I don't want leves though as leves are fundamentally broken in that if you DC you fail the leve etc.

    Quests something similar to the Job quest line but agree that it should be difficult.
    (1)
    Last edited by Jinko; 04-09-2012 at 02:20 AM.

  3. #53
    Player
    Rydin's Avatar
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    Nyris Reach
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    Jenova
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    Quote Originally Posted by Amage View Post
    Simple and Fair System for Hyper Notorious Monsters

    Claim

    3. Zone Wide Spawn Points
    4. Removal of if someone has claim and you can attack or 1st player claim gets loot system.
    5. SE's Anti bot detection system for PC
    Great ideas. It doesn't have to be zone wide either. I guess depending on how big the zone is, it just has to be a larger area. Buffalo/Uraeus/Dodore are good examples. They Spawn in a large enough area that even with a claim bot it might not spawn anywhere near you...

    Yeas, I hate the current claim system also...
    from another thread

    Quote Originally Posted by Rydin View Post
    I think the new claiming system took everyone by surprise in 1.19

    What the community asked for? (I hate to use words like "we" when speaking only for myself... I know it's pretentious... but if it makes you feel better, the "we" can just refer to me and my LS)
    The ability to claim multiple MOBs or at the very least.. get credit (XP and Loot) for killing MOBs that weren't claimed

    What we got?
    We actually got what we asked for but they also slid in the ability to attack MOBs claimed by others, even though I never saw anyone ask for this.

    The problems it caused
    Anything open world can now be super-zerged by as many people as you can muster. that was pretty much Yoshi saying he had no regard or serious plans for any open world NMs. You can zerg a stronghold with 40 people and clear it easily in minutes... but whats the ultimate reward? a "chance" at a cuirass that isn't worth using? Mask of the Mortal Hex?

    Being Able to attack MOBs already claimed is one of the biggest things hurting this game. It works against the abolishment (I guess firefox doesn't think "Abolishment" is a word) of PLing and also against the idea of new open world NMs
    Also to his post
    Quote Originally Posted by SwordCoheir View Post
    I agree that in most cases like in FFXI you still had a chance to outclaim bots, due to lag, ISP connection, and system specs that can handle the absurd load of people. I myself had claimed a few here and there, but it didn't mean they didn't exist or weren't in abundance. Back on Asura we had a guy we called "Super Ralph" and for the longest time he had a 98% claim rate on all HNM's he ever attended. He was just a naked level 75 crafting mule and all he ever did was run to the zone, get claim, move on to the next zone while his shell killed the HNMs, and repeat. In the end it turned most HNMLS's off from doing it or forced them to feel the need to bot in order to compete, by time the guy got banned all kinds of shells began botting to compete with each other just compounding the problem, just turned into an endless cycle.
    You hit the nail on the head... but it's more than just Bots
    Even without BOTs... straight claim wars are not entirely fair...
    For starters... all internet is not equal...
    Now you can build a better PC... but you can't build yourself a better internet..
    Imagine telling someone they can never participate in a certain piece of content because Comcast sucks? That doesn't really promote or encourage the widespread acceptance of this game that SE is going for.

    I love the idea of HNMs... but a three day spawn would hurt this game, especially if it gave some item everyone wanted.

    Casual players want to be able to do everything a hard core player can, which is fine, as long as they accept the fact that it will take them much MUCH longer (Obviously relative to play time) to accomplish the same feats.

    Contrary to that... 72 hour spawns represent content that a casual person may NEVER participate in. It alienates very large portions of the community.

    Hardcore content should be the carrot on the stick for the casual gamer

    So if you play 40 hours a week, you accomplish some great task in a couple weeks, whereas Mr 5 hours a week takes 4-5 months to do the same thing.
    But a 72 hour spawn means Mr 40 hours a week with a great internet connection and no job can get the pop in 3 days... and Mr Casual 5 hours a week will NEVER get it...
    You promote unfair gameplay. Even though Bots will always exist... In this capacity you give them an opportunity to shine... You give them an opportunity to directly affect someone else's gameplay.
    When someone bots crafting... they don't directly affect your gameplay... That relates to your gameplay in a very indirect way....

    long open world HNM pops work counter to that
    (0)

  4. #54
    Player
    Mireille's Avatar
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    Mireille Celestine
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    Quote Originally Posted by Amage View Post
    When i heard this i got very excited but then i started to realize that this game will do 1 of 2 things to this legendary HNM A. 5min respawn in which case will be fun for about 2 days B. Make it Instance in which case will be like current content and be fun for like 1month . Please SE or SE reps let us know more on this or tidbits on the Legendary HNMs plans
    Lottery spawn off of Fafnir every 21 - 24 hours, oh please, oh please, oh please....

    Actually I would settle for any system that made him a competitive HNM. Its fine if we don't have to stay awake till 3 am to claim him. For some staying up well past their bedtime is fine, but for others its unhealthy and has a negative impact on their lives.

    That said any NM that would reasonably fall under the heading of "Kings" should be competitive, and shouldn't be something you can spam over and over.
    (0)

  5. #55
    Player
    Griss's Avatar
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    Griss Stilgar
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    Quote Originally Posted by Brannigan View Post
    2-group dungeon with a 1 week reset hope this helps
    Not to get any hopes up but there is a unused instance entrance up in the lance.

    The npc out front spouts off something about not wanting to let adventurers muck about in the dragons den as we might really piss something off in there..
    (0)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  6. #56
    Player
    Roaran's Avatar
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    Ajax Sol
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    Quote Originally Posted by Amage View Post
    d
    dear god no that is not something that anyone but u would enjoy :P
    You prefer mashing skills at an enemy where the only difference is the model it uses? And then running said battle 400 times for items that drop 1% of the time?
    (1)

  7. #57
    Player
    Skies's Avatar
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    Y'ahte Tia
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    Zalera
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    Gladiator Lv 90
    You guys got great ideas and all regarding HNMs (I mean i'm not reading, I don't care about that), so great go ahead and continue the discussion, but-
    Remember that Nidhogg himself is heavily tied to the Dragoon questline, so in a completely unrelated post to the whole HNM business, I don't think that Nidhogg will be one, but rather an instanced quest battle at the very tail end of the DRG quest, most probably the AF Weapon one.

    I say this because from what I gather the name 'Nidhogg' was used by some somewhat famous XI HNM? And I have the feeling people are 100% sure it'll be the same thing here.
    (1)

  8. #58
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    Lux_Rayna's Avatar
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    Vynce Walker
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    Miner Lv 50
    Quote Originally Posted by Elexia View Post
    You need to remove these things from FFXIV then:
    Here we go more exaggerations.

    -Leveling
    Does not affect my gameplay.
    -Crafting
    Does not affect my gameplay.
    -Ability to make gil
    Does not affect my gameplay
    -Ability to spend gil
    Does not affect my gameplay
    -Questing
    Does not affect my gameplay
    -Monsters
    Does not affect my gameplay normally.
    Can affect my gameplay if we include HNMS with long timers and claims.
    -Don't incorporate PvP
    You cannot bot in pvp or you will get pwned. Does not affect my gameplay.
    -Targetable triggers (i.e if there's an event that requires x amount of people to touch to get a special gift, i.e treasure hunt, this is botted as well)
    Does not affect my gameplay either.

    Face it, HNMs don't create botting, MMORPGs in general creates botting,
    Never said it did. HNMs is just the only circumstance that severely affects everyone's gameplay and prevents others from accessing content they *should* have access to. You entirely missed the point. Botting in every other circumstance is just personal cheating, which in no way affects me at all. Add HNM's and botting is cheating that *does* affect me and everyone else who's trying to compete fairly.
    (2)

  9. #59
    Player
    yukikaze_yanagi's Avatar
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    Yuki Ynagi
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    Ragnarok
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    Pugilist Lv 90
    Quote Originally Posted by Skies View Post
    I say this because from what I gather the name 'Nidhogg' was used by some somewhat famous XI HNM? And I have the feeling people are 100% sure it'll be the same thing here.
    amage's sign should give you an hint. Yes, it's been a famous hnm in ffxi, where the most forbidable opponent was..the claiming. Bot claiming to be sure. That's why a lot of people (like me) is against the old ffxi's nm style, it reward only the cheaters
    (1)

  10. #60
    Quote Originally Posted by Lux_Rayna View Post
    Here we go more exaggerations..

    You cannot bot in pvp or you will get pwned. Does not affect my gameplay.
    Oh? But I thought content created the need to Bot? Guess your MMO experience is pretty limited, because botting/hacking in PvP is the main use bots and hacks get in competitive MMOs.

    Also:

    Add HNM's and botting is cheating that *does* affect me and everyone else who's trying to compete fairly.
    How does HNMs affect your gameplay when PvP doesn't? For one to talk about exaggerations, you seem to be in a weird line of thinking that a gameplay feature would have less of an effect on you than an optional monster to kill.
    (1)

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