Without talking about well... everything that's not about math in how games actually end up going, there are ratings I can see why you get those results, but some others... puzzle me hard. How is MCH AoE so low? How is SCH defense (mega party shields, etc) rated so low? RDM mobility so low? How is RDM burst and MCH burst so low? And GNB in what stance? Wouldnt it need technically 3 different prisms? For example on tank stance it's literally an unbreakable brick (that doesnt do more besides LB).

And overall why healers get so poor ratings on defense if healing is included? They're mega carries on healing alone... I'm not really convinced...