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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,339
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Renathras View Post
    AST: I honestly have no idea. Maybe it stays as the "nukespam + DoT" thing and has buffs, possibly as GCDs, added to its rotation (since the big request from players in the survey seemed to be more buffing abilities for AST, not more damaging ones); GCD buffs would make the burst more manageable as well, depending on how they were implemented.
    Ast should probably stay as it is, in regards to its dps tools because of the cards - as it is already like that, AST feels less boring because although you do 1111211112, you have the card system to keep yourself busy. They could expand that by just making a way for AST to actually use the cards during the 2min meta downtime. Perhaps Divination grants a card buff to everyone instead, so you don't have to save them for that window.

    Interesting point if they add a secondary effect to the cards, like movement speed, defensive, regens, so technically it would feel like a "Lucky Strike" during the Divination window while still keeping the dps % support.
    (2)

  2. #2
    Player
    IDontPetLalas's Avatar
    Join Date
    Oct 2020
    Posts
    1,419
    Character
    Alinne Seamont
    World
    Goblin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Raikai View Post
    Ast should probably stay as it is, in regards to its dps tools because of the cards - as it is already like that, AST feels less boring because although you do 1111211112, you have the card system to keep yourself busy. They could expand that by just making a way for AST to actually use the cards during the 2min meta downtime. Perhaps Divination grants a card buff to everyone instead, so you don't have to save them for that window.

    Interesting point if they add a secondary effect to the cards, like movement speed, defensive, regens, so technically it would feel like a "Lucky Strike" during the Divination window while still keeping the dps % support.
    The issue with that "lucky strike" is that if you have a mix of effects, half of the ones that you're pointing out are may or may not be useful at a given time, so it's like taking lord/lady but making it worse.
    (2)

  3. #3
    Player
    ForsakenRoe's Avatar
    Join Date
    Apr 2019
    Posts
    2,340
    Character
    Samantha Redgrayve
    World
    Zodiark
    Main Class
    Sage Lv 100
    Quote Originally Posted by Raikai View Post
    Ast should probably stay as it is, in regards to its dps tools because of the cards - as it is already like that, AST feels less boring because although you do 1111211112, you have the card system to keep yourself busy. They could expand that by just making a way for AST to actually use the cards during the 2min meta downtime. Perhaps Divination grants a card buff to everyone instead, so you don't have to save them for that window.

    Interesting point if they add a secondary effect to the cards, like movement speed, defensive, regens, so technically it would feel like a "Lucky Strike" during the Divination window while still keeping the dps % support.
    I was gonna write out a whole thing in a new thread while waiting for a big fish, but I had second thoughts and deleted it. Now I feel like I should have kept going

    edit: thread made, but all the exact potencies got lost. I'm not doing all the maths again
    (0)
    Last edited by ForsakenRoe; 06-24-2023 at 01:22 AM.