But did you never change your mind mid dungeon and instead of opening a door with a key, turned around and went back home?A lot of things that have confirmation dialogs shouldn't even need confirmation at all. Anything in a dungeon should just be an automatic transport as soon as you step into the transport area. They have been much better about this in some of the more recent EW dungeons but there are still a lot of mid-dungeon transporters that should be converted to not require a click.
It sounds like you're trying to make a joke, but to clarify, I'm talking about all the times where advancing doesn't cost you anything. If a key is involved and there are multiple choices for doors on which to use that key, yes, ask for confirmation. But if it's just "proceed to the next area?" there should not be a confirmation, and in most cases we shouldn't even be required to click on the thing. Just give a magic circle or a zone line to step over.
Error 3102 Club, Order of the 52nd Hour
Now that I think about it, isn't that actually how the Patch 6.4 MSQ dungeon works?
Yes i was sarcastic, there shouldn't be a "Do you want to use this key?" pop up in dungeons, that only makes sense if there were consequences in doing so.It sounds like you're trying to make a joke, but to clarify, I'm talking about all the times where advancing doesn't cost you anything. If a key is involved and there are multiple choices for doors on which to use that key, yes, ask for confirmation. But if it's just "proceed to the next area?" there should not be a confirmation, and in most cases we shouldn't even be required to click on the thing. Just give a magic circle or a zone line to step over.
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