Quote Originally Posted by Stormpeaks View Post
Thank you for your concern, I'm okay though I have the right to my opinion, however looking at how you cant accept that others have a different opinions than yours, I'd be more worried if I was you
You said above there are no wrong opinions yes and no it’s more uninformed personally. Like if I showed you a ton of games on ps3 that look worse even ps4 games you likely wouldn’t concede. There are other aspects here yes 16 isn’t up there with best so far this gen but it’s art direction will carry it like it does with 14. 14 while not being overly pretty is carried by ok textures and good art direction. FFX being your fav is questionable jkjk it’s good I’m personally a FF9 lover. But what 16 does is for around 90% or the time runs in real time… you couldn’t do this on a ps3 or as they’ve said on a ps4 (you couldn’t real time but you could pre render or video format cutscenes to mask loading I suppose) but that didn’t match what they wanted to portray.

The main gripe I have is they have decided to use ray tracing by default which is a notorious performance hit/slog on ps5 and series x. Yeah it makes the PBR rendering and lighting look really nice most of the time but they could have gained so much performance and resolution increase just going with a more traditional lighting/shadow method. Hopefully their fixes alleviate this somewhat down the line but with games like Zelda and Elden ring releasing and being fps dropping prone etc then their would be some double standard those same people moaning here.

Quote Originally Posted by Mosha View Post
tbf PS3 is properly Stormpeaks being hyperbolic BUT I would say it doesn't look that much better than FFXV (PC version with the texture pack that being said)
To be fair 15 does still look good and man I remember that having like 3 performance modes on ps4 pro lol. 16 does win over it though with better lighting and character models. My main issue with ‘console’ 15 was the like flicker hair bloody ugly that was