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  1. #1
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Korrcen View Post
    I would legitimately make an eye doctor appointment if I were you. And someone for the thoughts in your head.
    tbf PS3 is properly Stormpeaks being hyperbolic BUT I would say it doesn't look that much better than FFXV (PC version with the texture pack that being said)
    (2)

  2. #2
    Player
    Deo14's Avatar
    Join Date
    Jul 2022
    Location
    In your walls
    Posts
    504
    Character
    Thea Shinri
    World
    Raiden
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Mosha View Post
    tbf PS3 is properly Stormpeaks being hyperbolic BUT I would say it doesn't look that much better than FFXV (PC version with the texture pack that being said)
    AAA gaming in general didn't have significant graphical evolution since first half of 2010s. Witcher 3 is from 2015, FFXV is from 2016, DMC5 from 2019, all of those could easily be released today and would still be praised for their graphics. We've just hit soft cap and everything has diminishing returns. Problem is that latest games for some reason require things like RTX4070+, even though those games look like regular ~2016 titles.
    (5)

  3. 06-20-2023 09:16 PM

  4. #4
    Player
    Mosha's Avatar
    Join Date
    Apr 2020
    Posts
    648
    Character
    Mosha Mina
    World
    Balmung
    Main Class
    Warrior Lv 96
    Quote Originally Posted by Deo14 View Post
    AAA gaming in general didn't have significant graphical evolution since first half of 2010s. Witcher 3 is from 2015, FFXV is from 2016, DMC5 from 2019, all of those could easily be released today and would still be praised for their graphics. We've just hit soft cap and everything has diminishing returns. Problem is that latest games for some reason require things like RTX4070+, even though those games look like regular ~2016 titles.
    Yeah, it gets super uncanny valley if you push further, these days it's more about objects in a scene and lighting/shader stuff than raw graphical fidelity maybe the only exception to that rule is games with machines rather than Humans/biological things as the player entity. But even then a lot of the big selling points for those games have become more about the simulation than graphics over the years "Look how our tyre dynamically cools when it hits a puddle on the track meaning a loss of grip for the player" for example. Ace Combat 7 and its volumetric clouds being another.
    (0)

  5. #5
    Player
    Larirawiel's Avatar
    Join Date
    Feb 2019
    Location
    Aldrassil
    Posts
    2,523
    Character
    Larirawiel Caennalys
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Deo14 View Post
    AAA gaming in general didn't have significant graphical evolution since first half of 2010s. Witcher 3 is from 2015, FFXV is from 2016, DMC5 from 2019, all of those could easily be released today and would still be praised for their graphics. We've just hit soft cap and everything has diminishing returns. Problem is that latest games for some reason require things like RTX4070+, even though those games look like regular ~2016 titles.
    Unfortunately it is true. The newer games have vastly increased minimum requirements without a real graphical improvement. I guess, the lack of proper optimization is the reason for it. Good performance is a so called "non-functional requirement". And non-functional requirements are usually not a selling point and there is not much budget for them.


    Cheers
    (1)