What is your point? I'm not going to a link posted with no context.
Job complexity has literally nothing to do with the equation. You missed the entire point. Old SMN vs new SMN is irrelevant. There is literally no avenue for skill expression playing current summoner. The only interaction SMN kit has with itself is you get 3 legos everytime you bahamut or phoenix. The only expression choices you have are "do i want movement now or do i want movement later?"
Theres nothing impactful about what you are doing as a SMN, you just keep pushing damage nukes.
Personally, I wish more jobs were “set” in their routine by 50.
Black mage is rather infuriating in that once you think you have it figured out, the entire rotation changes up like…twice?
Fire-fire-fire-fire, flip and ice ice to recharge, fire fire fire… nope! You got fire 3 now, so skip that.
Oh, now flare!
Oh wait, now you have fire 4 and enochian.
——
I’ve said it many times, but I really think the core rotations for all jobs should be entirely done by 50. Post 50, you should really only be gaining oGCds to weave into the core rotation.
Summoner’s case, I can’t say I love it as it, but I am satisfied (disclaimer, I’m only at 80). I think I would prefer something to maintain (like a DoT or buff)..but eh.
Most classes fall into a general rotation without much thinking of "expression". Many of my DPs classes I have set up where I can mostly just cast my spells in the order I have them on my bar and then repeat, maybe having a proc on some classes here and there.Job complexity has literally nothing to do with the equation. You missed the entire point. Old SMN vs new SMN is irrelevant. There is literally no avenue for skill expression playing current summoner. The only interaction SMN kit has with itself is you get 3 legos everytime you bahamut or phoenix. The only expression choices you have are "do i want movement now or do i want movement later?"
Theres nothing impactful about what you are doing as a SMN, you just keep pushing damage nukes.
personally i think SMN has a strong identity and a fun rotation and that is all i need from it, i dont need a needlessly complicated rotation, there are other jobs for that, SMN is intuitive to the point where i dont have to learn a clunky rotation off the balance, i dont have to have it simed every patch to redefine my opener, its simple yes, but fun, and accessible to everyone.
i play this game to relax, and sometimes i want a class that allows that, this is not a job, stop trying to make me jump threw so many hoops to just enjoy content.
I swear its just willful ignorance at this point. Thats literally the whole point of low skill floor. The jobs should be fundamentally easy to pick up and play at a basic level. Is it really that hard to understand that SMN.... doesnt really advance past that at all?personally i think SMN has a strong identity and a fun rotation and that is all i need from it, i dont need a needlessly complicated rotation, there are other jobs for that, SMN is intuitive to the point where i dont have to learn a clunky rotation off the balance, i dont have to have it simed every patch to redefine my opener, its simple yes, but fun, and accessible to everyone.
i play this game to relax, and sometimes i want a class that allows that, this is not a job, stop trying to make me jump threw so many hoops to just enjoy content.
If thats how you perceive every job than youre kind of on the level Europe was before they realized the Americas were a thing. There is literally a whole world of optimization beyond playing the fundamental classes beyond 123 and push buff every 2 minute.
Last edited by Ivtrix; 06-13-2023 at 01:23 PM.
If the job is extremely popular as it is, why exactly does it need to have a skill ceiling much higher than it's skill floor? Who exactly are we making these changes for?I swear its just willful ignorance at this point. Thats literally the whole point of low skill floor. The jobs should be fundamentally easy to pick up and play at a basic level. Is it really that hard to understand that SMN.... doesnt really advance past that at all?
If thats how you perceive every job than youre kind of on the level Europe was before they realized the Americas were a thing. There is literally a whole world of optimization beyond playing the fundamental classes beyond 123 and push buff every 2 minute.
https://forum.square-enix.com/ffxiv/...=1#post6274229
It’s almost like you just don’t read the response I gave to you 6 pages ago.
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