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  1. #61
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    What is your point? I'm not going to a link posted with no context.
    (5)

  2. #62
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    What is your point? I'm not going to a link posted with no context.
    Ive answered the same questions from people who continually just read only the OP and not the conversation like 4 or 5 times now.
    (3)

  3. #63
    Player
    Tanis_Ebonhart's Avatar
    Join Date
    Sep 2021
    Posts
    646
    Character
    Klee Zunners
    World
    Midgardsormr
    Main Class
    Monk Lv 88
    Quote Originally Posted by Ivtrix View Post
    Ive answered the same questions from people who continually just read only the OP and not the conversation like 4 or 5 times now.
    Okay? My point still stands.

    Summon is fine and way better than it was before.
    (4)

  4. #64
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Tanis_Ebonhart View Post
    Okay? My point still stands.

    Summon is fine and way better than it was before.
    Job complexity has literally nothing to do with the equation. You missed the entire point. Old SMN vs new SMN is irrelevant. There is literally no avenue for skill expression playing current summoner. The only interaction SMN kit has with itself is you get 3 legos everytime you bahamut or phoenix. The only expression choices you have are "do i want movement now or do i want movement later?"

    Theres nothing impactful about what you are doing as a SMN, you just keep pushing damage nukes.
    (10)

  5. #65
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    Personally, I wish more jobs were “set” in their routine by 50.

    Black mage is rather infuriating in that once you think you have it figured out, the entire rotation changes up like…twice?

    Fire-fire-fire-fire, flip and ice ice to recharge, fire fire fire… nope! You got fire 3 now, so skip that.

    Oh, now flare!

    Oh wait, now you have fire 4 and enochian.

    ——

    I’ve said it many times, but I really think the core rotations for all jobs should be entirely done by 50. Post 50, you should really only be gaining oGCds to weave into the core rotation.

    Summoner’s case, I can’t say I love it as it, but I am satisfied (disclaimer, I’m only at 80). I think I would prefer something to maintain (like a DoT or buff)..but eh.
    (4)

  6. #66
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,312
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ivtrix View Post
    Job complexity has literally nothing to do with the equation. You missed the entire point. Old SMN vs new SMN is irrelevant. There is literally no avenue for skill expression playing current summoner. The only interaction SMN kit has with itself is you get 3 legos everytime you bahamut or phoenix. The only expression choices you have are "do i want movement now or do i want movement later?"

    Theres nothing impactful about what you are doing as a SMN, you just keep pushing damage nukes.
    Most classes fall into a general rotation without much thinking of "expression". Many of my DPs classes I have set up where I can mostly just cast my spells in the order I have them on my bar and then repeat, maybe having a proc on some classes here and there.
    (4)

  7. #67
    Player
    Mostly_Raxus's Avatar
    Join Date
    Jun 2017
    Posts
    487
    Character
    Rax Ryujin
    World
    Adamantoise
    Main Class
    Ninja Lv 100
    personally i think SMN has a strong identity and a fun rotation and that is all i need from it, i dont need a needlessly complicated rotation, there are other jobs for that, SMN is intuitive to the point where i dont have to learn a clunky rotation off the balance, i dont have to have it simed every patch to redefine my opener, its simple yes, but fun, and accessible to everyone.

    i play this game to relax, and sometimes i want a class that allows that, this is not a job, stop trying to make me jump threw so many hoops to just enjoy content.
    (9)

  8. #68
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mostly_Raxus View Post
    personally i think SMN has a strong identity and a fun rotation and that is all i need from it, i dont need a needlessly complicated rotation, there are other jobs for that, SMN is intuitive to the point where i dont have to learn a clunky rotation off the balance, i dont have to have it simed every patch to redefine my opener, its simple yes, but fun, and accessible to everyone.

    i play this game to relax, and sometimes i want a class that allows that, this is not a job, stop trying to make me jump threw so many hoops to just enjoy content.
    I swear its just willful ignorance at this point. Thats literally the whole point of low skill floor. The jobs should be fundamentally easy to pick up and play at a basic level. Is it really that hard to understand that SMN.... doesnt really advance past that at all?

    Quote Originally Posted by ZephyrMenodora View Post
    Most classes fall into a general rotation without much thinking of "expression". Many of my DPs classes I have set up where I can mostly just cast my spells in the order I have them on my bar and then repeat, maybe having a proc on some classes here and there.
    If thats how you perceive every job than youre kind of on the level Europe was before they realized the Americas were a thing. There is literally a whole world of optimization beyond playing the fundamental classes beyond 123 and push buff every 2 minute.
    (15)
    Last edited by Ivtrix; 06-13-2023 at 01:23 PM.

  9. #69
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Ivtrix View Post
    I swear its just willful ignorance at this point. Thats literally the whole point of low skill floor. The jobs should be fundamentally easy to pick up and play at a basic level. Is it really that hard to understand that SMN.... doesnt really advance past that at all?



    If thats how you perceive every job than youre kind of on the level Europe was before they realized the Americas were a thing. There is literally a whole world of optimization beyond playing the fundamental classes beyond 123 and push buff every 2 minute.
    If the job is extremely popular as it is, why exactly does it need to have a skill ceiling much higher than it's skill floor? Who exactly are we making these changes for?
    (4)

  10. #70
    Player Ivtrix's Avatar
    Join Date
    Feb 2020
    Posts
    959
    Character
    Ivtrix Impreria
    World
    Goblin
    Main Class
    Red Mage Lv 90
    https://forum.square-enix.com/ffxiv/...=1#post6274229

    It’s almost like you just don’t read the response I gave to you 6 pages ago.
    (6)

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