I don't think there would be a large uproar if it was just the furnishing part for housing. Like don't have a submarine or the ability to add NPCs/retainer bell/aetheryte.
Have it literally be just decorating.
I'm not sure what house you have.... but I can't send out a submarine from my personal house. That's limited to FC housing....
As for the others, retainers selling items on your island would be pretty useless even if you could add them considering your island only exists when you're on it. So no one can come visit and buy your market board stuff unless they're your friend or in your free company, and also you have your island open to visitors AND you're currently on your own island.
I don't see any problem, though, with letting people put summoning bells on their island. There's literally zero harm in that.
Just another item I'd like to see, we have a cute pond near the pasture / farm, ability to add fish like as if it was a large aquarium
On that note- given that fishing is more of a mini-game than a DoH for money and craft if they add fishing perhaps they just use the actual DoH.
Yeah, I imagined that pond to original get turned into irrigation for the plants..,Just another item I'd like to see, we have a cute pond near the pasture / farm, ability to add fish like as if it was a large aquarium
On that note- given that fishing is more of a mini-game than a DoH for money and craft if they add fishing perhaps they just use the actual DoH.
but that idea never came to be.
There is quite alot they can do to the land..,
But I can kind of understand why they would be reluctant to add certain changes to terrain.
<was honestly surprised they even asked us, if we wanted to not Drill into the mountain Caves.., it made me think if there was a reason not to.., which so far, there is no reason not to.>
Yes! I would love this!Or failing that, give us the Eastern Indoor Pond as an outdoor furnishing, or make a slightly different version for outdoor. I’ve always enjoyed fishing and was disappointed it didn’t get worked into the island in some way.
It's great that they worked on it and added outdoor furniture. But.... I wish we could move buildings around? I'd love to center and decorate around my cozy cabin.
The other 2 buildings are such a nuisance. The current system is still an hindrance for greater, creative ideas.
Definitely, I thought it was going to be some sort of water system too.. Actually part of where the first page request for water farming (like rice) and terrace request came from. I was like.. "this looks like it should become a terrace". Who knows, that maybe is actually an intent already- if not I'd like to see it lol.Yeah, I imagined that pond to original get turned into irrigation for the plants..,
but that idea never came to be.
There is quite alot they can do to the land..,
But I can kind of understand why they would be reluctant to add certain changes to terrain.
<was honestly surprised they even asked us, if we wanted to not Drill into the mountain Caves.., it made me think if there was a reason not to.., which so far, there is no reason not to.>
So far it seems like they're not afraid to change terrain, and I like them to keep this mindset (assuming it looks better lol). While I still think it would be cool to get exploratory landmass concept like I listed on first page if not, I might see even a floating Island added to our Island.
Just to keep on the wild landmark idea, changing some of the cave to a hot spring or alternatively having a cave entrance in our own village that goes down into a hot spring would be cool. There might be some facility we can build for like geothermal energy on one side and then hot spring on the other. The energy, just because I like ideas that have function (not just visual), might be used to power your ships for the harbor content. Use aetherial steam energy to power steampunk boats and potentially many many upgrade paths later airship.
Outdoor aquarium furnishing would be cool. Maybe could be Island only to balance server loads. I could see wards not liking an item like that due to every house potentially having one 'outdoors'.
Going back to the cliff wall 'buildings' / decorations, maybe an aetherial barrier aquarium- so its like a pocket to a sunlit cave (from above, can see from above) and on the cliff face it's a magical energy barrier that holds water in and allows you to see a very large aquarium.
May be internal limitations, but I could see Emperor's Building glamour that just makes the building vanish lol. May offer 'layouts' that can adjust the socket placements and still follow their system. Certainly if they could allow custom placement than that's fine, why not, but I imagine placing large buildings with pathing would be a buggy mess and so I could preimagine it would work better if you can move everything with a bird's eye / god view camera without collision and the player is responsible for poor choices for conflicting pathing.It's great that they worked on it and added outdoor furniture. But.... I wish we could move buildings around? I'd love to center and decorate around my cozy cabin.
The other 2 buildings are such a nuisance. The current system is still an hindrance for greater, creative ideas.
Although honestly I really believe they should just throw their hands up in the air and for any 'non-ward exterior' space allow players to place objects with or without collision detection at any x y z orientation they want and if they mess up so bad they can't "reach it" anymore they can use the menu to remove the object and go again.
Last edited by Shougun; 06-10-2023 at 12:13 AM.
True… I always hated that my “relaxing getaway” was right next to a workshop/granary and filled with mammets, some of whom can’t even be removed in gpose! lol I ended up moving things around so both my granaries are next to the cabin instead of the workshops. They’re a little too heavy on the red brick for me; the granaries seem to have a nicer balance of brick and glass.It's great that they worked on it and added outdoor furniture. But.... I wish we could move buildings around? I'd love to center and decorate around my cozy cabin.
The other 2 buildings are such a nuisance. The current system is still an hindrance for greater, creative ideas.
They really should have had the cabin isolated from the other buildings from the get-go and just let the mammets have some sort of “hub of operations” set apart from our cozy cabin!
Some changes I would like to see...
1. Move the 2 plots across from your cabin somewhere else and allow landmarks put there or just open area. Maybe either or, you can just select to have it open so it's just stone ground where you can place housing items.
2. Allow moving of the NPC's. Having the Granary and Workshop NPC's smack in the middle of my open area is an eye sore.
3. Expand placement of housing items just a little off into the grassy areas around your cabin. Don't expand the stone ground though, leave it as grass.
I could see myself enjoying the Island more than my house. In fact I might even be willing to give up my house if they allowed garden plots, retainer bell, mog mailbox, and an teleport aetheryt as well. I think if you do not own a house plot then those items should be allowed, else they are disabled. Hell, retainer bell and mog mailbox should be allowed now IMO.
Even if we could just put landmarks there instead of granary/workshop that would be 100 times better!I’d put my garden landmark down there and maybe the new shipwreck once I can afford the mats!
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