Results -9 to 0 of 34

Threaded View

  1. #28
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zelkelion View Post
    While I agree that the game is ready for Arcanist, I'd love to see Green Mage appear. It could take the lost Water magic spellset as its offensive spell. Other spells would include enhancement magic that we don't have, like bar-spells and en-elemental spells! Of course it would be great to see the return of blinding, slowing, and paralyzing spells.
    I foresee Arcanist being a class, and green mage being the job it becomes....

    Arcane and green magic share many similarities...
    In fact... the original Thaumaturge specialized in both Arcane (Scourge, drain) and Green (Silence, paralyze) magic....

    Both are enfeebles in some capacity
    If arcanist doesn't focus on Astral/Umbral/Time magic then who will?
    Counting summoner that would be 4 magic classes and no A/U
    I can't see that happening

    In fact... I was disappointed when they drastically changed Thaum... but in retrospect... I can understand why, if aspects of the original thaum (Minus the healing, of course) becomes the 2.0 Arcanist....

    I would have also liked seeing thaum use Astral and Arcanist use Umbral magic. Thaumaturge literally means "Saint" or "Miracle worker"

    I know my buddy Darkstar would Arcanist without hesitation
    (0)
    Last edited by Rydin; 04-07-2012 at 02:07 AM.