



In the same way, healers should not be able to mitigate (ie. we should not have barrier healers, that's literally the job of tanks to protect the party). But we do. Tanks and healers have always been stepping on eachother's toes and that has only grown.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
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