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  1. #1
    Player Ransu's Avatar
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    May 2014
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    Leaving my SAM in Kugane
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    Raansu Omiyari
    World
    Gilgamesh
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    Samurai Lv 100
    Quote Originally Posted by Boomoo View Post
    Ok buddy, you got 2700 posts and all are fan boy defense. You are the very definition of cringe.

    I made my criticism and you dislike. It’s ok no more tantrums please.
    He/she hasn't said anything incorrect though. For the most part EW has the exact same cadence of content. Nothing's really changed, but a lot of people are suddenly complaining about it out of nowhere. They are also correct that Eureka and Bozja were wildly unpopular at release. I hated Bozja with every fiber of my being and wanted a new deep dungeon over it and we got exactly that this expansion and I'm quite happy with it.

    My only complaint this expansion is the failure of the new variant/criterion dungeons, because they are extremely fun, but there's no carrot to draw people in to play them. They could have easily been a mythic+ type content or some kind of midcore end game progression if SE wasn't so afraid of changing their gear progression system.
    (3)

  2. #2
    Player
    Boomoo's Avatar
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    Jul 2019
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    19
    Character
    Jin Sakai
    World
    Ravana
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Ransu View Post
    He/she hasn't said anything incorrect though. For the most part EW has the exact same cadence of content. Nothing's really changed, but a lot of people are suddenly complaining about it out of nowhere. They are also correct that Eureka and Bozja were wildly unpopular at release. I hated Bozja with every fiber of my being and wanted a new deep dungeon over it and we got exactly that this expansion and I'm quite happy with it.

    My only complaint this expansion is the failure of the new variant/criterion dungeons, because they are extremely fun, but there's no carrot to draw people in to play them. They could have easily been a mythic+ type content or some kind of midcore end game progression if SE wasn't so afraid of changing their gear progression system.
    I didn't bother to read the text wall they made, so I dunno. Eureka, Bozja though hate or love. I personally liked it, I agree a mythic+ system would be cool.

    I personally just see a lack of effort in the quality of the story post EW and Omega/Ivalice/Nier etc. seemed way more interesting quest wise and more fun.

    PvP has always been more my forte and I think Feast was a good mode for hardcore players, I personally dont find CC fun. Mainly because its an overwatch simulator. I prefer arena style combat.

    Anyhow, like I said I feel there's lack of effort/quality.

    Perhaps instead of playing other games, yoshi p should put more effort in FFXIV content.

    Mythic+ is a good idea though.
    (0)

  3. #3
    Player
    Rolder50's Avatar
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    Jan 2018
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    1,615
    Character
    Alarasong Elaha
    World
    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Ransu View Post
    He/she hasn't said anything incorrect though. For the most part EW has the exact same cadence of content. Nothing's really changed, but a lot of people are suddenly complaining about it out of nowhere. They are also correct that Eureka and Bozja were wildly unpopular at release. I hated Bozja with every fiber of my being and wanted a new deep dungeon over it and we got exactly that this expansion and I'm quite happy with it.

    My only complaint this expansion is the failure of the new variant/criterion dungeons, because they are extremely fun, but there's no carrot to draw people in to play them. They could have easily been a mythic+ type content or some kind of midcore end game progression if SE wasn't so afraid of changing their gear progression system.
    It's the exact same cadence of content? In what world? Each patch is taking weeks to months longer then before EW and each one has less content then ever. Looking back fondly at Stormblood where we got Hildibrand, engaging relics, Eureka, a deep dungeon, more trial and dungeon content, AND two ultimates. EW is a joke in comparison.
    (9)

  4. #4
    Player Ransu's Avatar
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    Raansu Omiyari
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    Gilgamesh
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    Samurai Lv 100
    Quote Originally Posted by Rolder50 View Post
    It's the exact same cadence of content? In what world? Each patch is taking weeks to months longer then before EW and each one has less content then ever. Looking back fondly at Stormblood where we got Hildibrand, engaging relics, Eureka, a deep dungeon, more trial and dungeon content, AND two ultimates. EW is a joke in comparison.
    They took months between each major patch in SB... So I dunno what the hell you're on about there. EW has extended the patch cycles by a single week, so yes, its the same damn cadence. We've gotten different type of content, but the amount of content released is literally identical.

    Also, "engaging relics" is debateable lmao. I'll take the current relics over that crap. Eureka was boring garbage and nothing more than a grind for the sake of a grind. Good riddance.
    (2)
    Last edited by Ransu; 06-02-2023 at 12:09 AM.

  5. #5
    Player
    Rolder50's Avatar
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    Alarasong Elaha
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    Siren
    Main Class
    White Mage Lv 91
    Quote Originally Posted by Ransu View Post
    They took months between each major patch in SB... So I dunno what the hell you're on about there. EW has extended the patch cycles by a single week, so yes, its the same damn cadence. We've gotten different type of content, but the amount of content released is literally identical.

    Also, "engaging relics" is debateable lmao. I'll take the current relics over that crap. Eureka was boring garbage and nothing more than a grind for the sake of a grind. Good riddance.
    You may not like Eureka/Bozja but it's true that they removed them and replaced them with absolutely nothing at all. Less content, longer patch cycle, and for what?
    (10)

  6. #6
    Player R041's Avatar
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    Mar 2019
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    938
    Character
    Oidi Grey
    World
    Marilith
    Main Class
    Sage Lv 90
    Quote Originally Posted by Rolder50 View Post
    You may not like Eureka/Bozja but it's true that they removed them and replaced them with absolutely nothing at all. Less content, longer patch cycle, and for what?
    Right - The overall value lost is what frustrates people.. We can sit here all day and say how much we hate Bozja, Eureka, POTD, Relics, and even Variant. But at the end of the day - The thing that matters the most is that when content is enjoyed, it has more longevity for the people that do enjoy that content, and they find happiness in doing that content for weeks or months to come.

    So if you like Variant? Well that sucks, because you probably finish it in an afternoon. But if you liked Bozja? You got loads of content and group activity.

    That's the main difference, and people don't really understand that. They just say "Well I didn't like that content". Nobody should be out here saying "Good, I'm glad it's gone. I hated it" - Because there's always going to be someone hating on something regardless, and if the content is replaced by something that isn't even 1/10th the longevity, then it's a net loss for all of us.
    (6)

  7. #7
    Player Ransu's Avatar
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    May 2014
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    Leaving my SAM in Kugane
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    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Rolder50 View Post
    You may not like Eureka/Bozja but it's true that they removed them and replaced them with absolutely nothing at all. Less content, longer patch cycle, and for what?
    They replaced it with other type of content. Lost island, criterion dungeons etc... Just because you don't like it doesn't mean the content isn't there. Should relics have been tied to the variant/criterion dungeons? Ya probably, but it doesn't change the fact that we did get new content.
    (0)

  8. #8
    Player
    Rolder50's Avatar
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    Jan 2018
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    Alarasong Elaha
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    Siren
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    White Mage Lv 91
    Quote Originally Posted by Ransu View Post
    They replaced it with other type of content. Lost island, criterion dungeons etc... Just because you don't like it doesn't mean the content isn't there. Should relics have been tied to the variant/criterion dungeons? Ya probably, but it doesn't change the fact that we did get new content.
    Sure, but the island and criterion dungeons are a fraction of what we got in Eureka and Bozja. Heck, you could put the variant dungeons INTO a bozja equivalent and it wouldn't feel out of place.

    So again, less content, longer patch cycles, what are they even doing?
    (6)

  9. #9
    Player
    KitingGenbu's Avatar
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    Dec 2015
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    740
    Character
    Alex Carver
    World
    Balmung
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Rolder50 View Post
    Sure, but the island and criterion dungeons are a fraction of what we got in Eureka and Bozja. Heck, you could put the variant dungeons INTO a bozja equivalent and it wouldn't feel out of place.

    So again, less content, longer patch cycles, what are they even doing?
    The problem with your logic is that it comes from a player perspective, not a development perspective. Island still takes up relevantly the same amount of development space as eureka/bozja, so if you think of it like that, then its just shifting resources from one type of content to another. Plus, whether people like to admit it or not, Yoshida has his hands in 2 pots (or at least did for a while), so sadly that could've affected Endwalker's development in some way. Whether its an excuse people like or not is irrelevant, but the man has made it public on several occasions that its okay to play a patch for a month and drop until the next patch. I can respect him not using a bunch of content gates to essentially end up at the same point, just 2-3 months later (like WoW for example, which also operates on a 6 month major patch cycle).
    (1)

  10. #10
    Player Ransu's Avatar
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    May 2014
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    Raansu Omiyari
    World
    Gilgamesh
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    Samurai Lv 100
    Quote Originally Posted by Rolder50 View Post
    Sure, but the island and criterion dungeons are a fraction of what we got in Eureka and Bozja. Heck, you could put the variant dungeons INTO a bozja equivalent and it wouldn't feel out of place.

    So again, less content, longer patch cycles, what are they even doing?
    I think you guys are misremembering Eureka and Bozja. There wasn't a lot to do in them when they were first dropped. The stuff you all mention was added over time.

    Quote Originally Posted by GaiusDrakon View Post
    ?_?

    You say that as if understanding how coding works is some insane bar to clear? ?_?

    Practically any non-idiot field requires coding for current young professionals unless you work in a gender studies field or some crap, I literally have never met someone who doesn't know some coding IRL



    Something an intern can do lmao. Which is harder: slightly tuning dungeons so the boss recenters itself or making whole new dungeons from scratch

    ?_?

    Then again FF14 is currently being run by interns and junior devs so it's not really surprising. Senior devs are either AFK or working on 7.0 (copium)
    And this is how you know this troll is a kid who's never worked in the real world.
    (2)
    Last edited by Ransu; 06-02-2023 at 12:00 PM.