Quote Originally Posted by Petite View Post
our rotation drifts forward by two GCDs every 2 minutes. That leaves me with 2 GCDs to work with. That said; what if you could power-up DfD using PT?
I wouldn't call it drift per se, it's just that the GCD string takes 25s to do, and all CDs are multiples of 30, thus the burst will always start and end at different GCDs. This isn't really an issue, as the gains you obtain from always getting LC/DS up after a Disembowel (best case scenario) are not that substantial.

The potency increase to PT is probably the biggest boon, as Shurrikhan says. The problem with using PT is that it deals awful damage and causes a delay of the main combo and thus scale generation, which can lead to loss of WWT uses over the fight or drifting them out of buffs.

Another problem of adding GCDs to the rotation (or disconnecting) is that the DoT from CS will fall off several seconds before you can reapply it.

Additionally, Power Surge is usually refreshed when it has around 7s left, so extra GCDs can put us in situations where the buff falls off at a specific crucial GCD that will be followed by specific oGCDs. This could happen in P2S for example because of Kampeos Harma, even if you did two CS combos in a row.

This would be solved by adjusting the timers of the DoT and Power Surge in some way though.


I'm ambivalent about making PT part of the main rotation. I think it's better if its purpose is only to keep the GCD rolling for disconnects but fixed so that it's not that awful. On the other hand, I guess it'd be a bit flavorful since we'll be throwing our spear more?

I'd prefer it if it was our main combo doing the job of powering up stuff as it'd be more integrated and organic to the overall rotation, but perhaps that's just my personal opinion.