Just remember: Every time someone goes "Another one of these threads LOL git gud it's your fault", there was a SAM player who whined and screamed that it was unfair for a MCH to have a ten-step 3% chance to OHKO them, that it wasn't "fun".Oh boy, its another one of these threads!
No. You deserve to die everytime you get LB'd by a Samurai. Their toolkit is limited enough as it is. If you can't watch your AOE around a Samurai, Can't keep track of them putting chiten up, or generally fall for their easy bait then you have bought, and paid full price for that OHKO.
lmao anybody who complains about MCH having the 3% chance to one hit is just mad the mch won the lotto on them.
Well, yeah. Suddenly dropping dead purely due to chance with no way to see it coming let alone counter it isn't fun or compelling gameplay.
I actually prefer the new way chainsaw works when playing MCH. It's far more reliably useful and kills with it feel earned, unlike the previous random one shots.
It isn't particularly fun, but neither is not being able to control or predict when a SAM dashes toward you and into your bioblaster moments before they OHKO you. Nor is it fun when a NIN hits you with some assassination because you're the one class that has absolutely zero mobility options. Either of those two scenarios would be better if MCH got some kind of Repelling Shot option, like giving our shotguns some launching recoil. But somehow, those are okay when having that 3% chance is waaaay too overpowered and made them have less fun.Well, yeah. Suddenly dropping dead purely due to chance with no way to see it coming let alone counter it isn't fun or compelling gameplay.
I actually prefer the new way chainsaw works when playing MCH. It's far more reliably useful and kills with it feel earned, unlike the previous random one shots.
I would be more happy with Chainsaw if they hadn't made it effectively a match for Drill. What they should've done is made it ignore DR when Analysis is up, not give it more damage. Make MCH dangerous. It won't be overpowered because again, it's the end of a ten-step chain with cool-downs, not a one-button instant.
Kougaon. I remember when the change to MCH nerfed Chainsaw, and that was his argument. An entire "thank god that was so overpowered where it would just happen and kill people but that OHKO from SAM is way overdue and needed to happen." It basically rolled down to "in this chaos of combat, there is something I cannot control, and therefore it is not fair that someone else's action might kill me, and that's not fun for me, and therefore should not be there". I can entirely understand a random PvE skill that makes you lose being unfair, but the idea that you're mad because another player outmaneuvered you to stay alive long enough to roll a 3% to kill you...lmao anybody who complains about MCH having the 3% chance to one hit is just mad the mch won the lotto on them.
Are you that whiner? Because you sound like someone who would be that whiner. Nobody cares about MCH 3% OHKO. If your team was losing before the 3% OHKO. It doesn't have game shattering consequences when it goes off, and even in CC if you wipe the enemy team, and you were losing before the OHKO went off, you'll likely just go back to losing again when they all respawn in ~10 seconds.
Sam players are busy whining about how unresponsive servers are, and people with Chiten debuff not getting affected by the LB. But I guess you wouldn't know that, you're on the recieving end of their LBs.
If no one cares about the 3% OHKO, there wouldn't have been rejoicing when it was eliminated. And it does sound like you weren't playing when that 3% existed, because people were constantly complaining that it was unfair and unfun.Are you that whiner? Because you sound like someone who would be that whiner. Nobody cares about MCH 3% OHKO. If your team was losing before the 3% OHKO. It doesn't have game shattering consequences when it goes off, and even in CC if you wipe the enemy team, and you were losing before the OHKO went off, you'll likely just go back to losing again when they all respawn in ~10 seconds.
Sam players are busy whining about how unresponsive servers are, and people with Chiten debuff not getting affected by the LB. But I guess you wouldn't know that, you're on the recieving end of their LBs.
I main MCH in CC, so yes. I was there when the 3% chainsaw existed. You ignored my point that it ultimately Has little, to no impact on the matches it goes off in. And who is rejoicing? Your short little personal anectdotes of people being happy its gone doesn't mean that people overall care that its gone, or have even noticed its absence.
this is a 100% BS its one thing for a an LB to OHKO (which im ok with) but not a reg skill, to say it has never impacted a game is ignoring the fact that it drops a enemy hp by 95% regardless of the 3% rate that fact alone affects any gameI main MCH in CC, so yes. I was there when the 3% chainsaw existed. You ignored my point that it ultimately Has little, to no impact on the matches it goes off in. And who is rejoicing? Your short little personal anectdotes of people being happy its gone doesn't mean that people overall care that its gone, or have even noticed its absence.
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