Quote Originally Posted by GoatOfWar View Post
When it already has so much else going?
Shortest invuln cooldown, Double cc resist, best (Ogcd) self healing, good mit, simplest, most consistent damage rotation and the most forgiving melding. Since they decided to bring it's damage up to beyond all the others, how about we start taking some things away to actually make it balanced?

War doesn't need to be the best at everything.
I don't want to feel forced to play this boring ass job.
To dissect all of this a little bit.

- Holmgang could and probably should be moved to five minutes. With that being said, Living Dead is arguably better nowadays. You're only really relying on invulns in Savage where Warrior's self sustain can't so readily be dumped into its own invuln. Thus, Dark Knight healing itself is a bonus.
- Dark Knight is straight up better at mitigation. So much so, in fact, it completely offsets Warrior's incredible self sustain. The sheer power of being able to stack TBN, Dark Mind and Oblation for damn near every buster is very often overlooked
- RNG consistency is more a problem with the game itself and other jobs (not just tanks) should be brought up. Nobody likes whiffing on Double Down, Blasting Zone, Blade Combo or Shadowbringers.
- Melds are all but identical across all tanks. So... this isn't really a benefit to Warrior.
- Likewise, every tank is simple. People vastly overwrite the supposed complexity of Dark Knight. You have a mildly busy opener then 123 spam. Only at the very high end does Dark Knight need to think a little more with TBN optimization. Paladin is incredibly straightforward and Gunbreaker is probably the hardest tank to optimize out of the box.

With all that said, Warrior is a bit too high if this carries over into Savage. And it's their own fault for doing so many micro-buffs when Warrior was actually desperately needing help. Something to keep in mind is people aren't realizing optimizing Golbez. So we may see Dark Knight pull up to match Warrior, which is ideal. Paladin kind of got the short end of the stick here. They're putting far too much value on Clemency, Veil and Passage.