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  1. #61
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    Quote Originally Posted by Angof View Post
    As long as I get my house, new crafting recipies for high levels, more content, and some of the lag fixed I would be fine.

    The newly designed areas are a huge plus because I love exploring too.

    All of this has been confirmed in interviews Im fairly certain.

    If I can have Ninja without utsusemi (but still with elemental nukes/debuffs) so I can just DD I'd be happy too. Though any new classes to play around on would be nice.
    Unfortunately for you, I don't think ninjas will be quickly put into the game. There are key gameplay types that just aren't represented well in FFXIV yet like pet and magic classes. I'm hoping for the summoner to be black mage focused, but that's probably hoping for too much, given that the game could likely use another healing class [so tired of white mage summoners =(]. /cry.
    (0)

  2. #62
    Player
    Angof's Avatar
    Join Date
    Jun 2011
    Posts
    14
    Character
    Angof Wolf
    World
    Excalibur
    Main Class
    Fisher Lv 60
    Quote Originally Posted by Platinumstorm View Post
    Unfortunately for you, I don't think ninjas will be quickly put into the game. There are key gameplay types that just aren't represented well in FFXIV yet like pet and magic classes. I'm hoping for the summoner to be black mage focused, but that's probably hoping for too much, given that the game could likely use another healing class [so tired of white mage summoners =(]. /cry.
    Yeah I don't expect it in 2.0s launch. But sometime in the year after or next expansion would be super. It was one of my favorite classes in tactics :x
    (1)

  3. #63
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Onidemon View Post
    She just didn't read the 2.0 documents and info. She just picked up the info pple left in the threads here and there. It is what 70% of pple around here seem to do anyways so dont be too hard on her.
    Its fine.. instead of condemning... let's try to help each other...

    For starters we can let them know that we do, indeed know most of which 2.0 will consist... what we don't know is what will be featured at E3 in early June...

    But to enlighten anyone that thinks we don't know what 2.0 is bringing... SE actually released a VERY detailed roadmap and several supporting documents that describe what will happen in the coming months

    This Page
    And the links at the bottom of it give a pretty good idea of what we're in for
    (1)

  4. #64
    Player
    Lerend's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    59
    Character
    Mindari Dalir
    World
    Ultros
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Angof View Post
    Yeah I don't expect it in 2.0s launch. But sometime in the year after or next expansion would be super. It was one of my favorite classes in tactics :x
    I think they're going to do a better job with Summoner this time around just by looking at how they handled Bard. Yeah, its kind of odd for Bard to be mixed with Archer, but it gives them utility and still actually lets them do something more than run in circles casting buffs/debuffs. The way they've limited jobs to only be able to use abilities from two classes also helps give the awkward hybrids and unique jobs more defined roles than the old subjob system. They want Summoner to be a support/DD class? Restrict its class abilities to THM and PGL or something, so you *cant* equip cure and get relegated to being the healer with a ton of MP. Focus on Mana regeneration and management abilities, with the summon itself doing your damage and casting buffs/debuffs/light heals/DD spells to add utility. A well played SMN that *wasnt* stuck main healing back in FFXI was a tremendous boon to a party.

    I also loved needing to unlock more summons by fighting them, but I think you should get a *few* more freebies than just Carbuncle this time around.
    (0)

  5. #65
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Lerend View Post
    I think they're going to do a better job with Summoner this time around just by looking at how they handled Bard. Yeah, its kind of odd for Bard to be mixed with Archer, but it gives them utility and still actually lets them do something more than run in circles casting buffs/debuffs. The way they've limited jobs to only be able to use abilities from two classes also helps give the awkward hybrids and unique jobs more defined roles than the old subjob system. They want Summoner to be a support/DD class? Restrict its class abilities to THM and PGL or something, so you *cant* equip cure and get relegated to being the healer with a ton of MP. Focus on Mana regeneration and management abilities, with the summon itself doing your damage and casting buffs/debuffs/light heals/DD spells to add utility. A well played SMN that *wasnt* stuck main healing back in FFXI was a tremendous boon to a party.

    I also loved needing to unlock more summons by fighting them, but I think you should get a *few* more freebies than just Carbuncle this time around.
    Archer became bard because they didn't know what else do to... If Archer's job makes them a better damage dealer then people rage...
    If archers job is a DD that can't do any more damage than Archer and people rage
    So they made it support and only a few people raged
    (0)

  6. #66
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,847
    I'm expecting pretty much a lot of what we've been told about 2.0, and if I'm disappointed? Well I'll just have to wait to cross that bridge when I get to it, no foul no harm done.

    Specifically -

    Optimized Graphics Engine
    Linkshell Management Overhaul
    Battling Chocobos
    UI Performance Increase (Continued Reduction of UI-specific Lag)
    New Maps & More Zones
    Customizable User Interface w/ Addons and Multi-window capability
    More Content/Quests
    Drake Mount
    (0)

  7. #67
    Player ejiboo's Avatar
    Join Date
    Dec 2011
    Posts
    167
    Character
    Eji Boo
    World
    Hyperion
    Main Class
    Marauder Lv 50
    i would really like to see some screens/videos of behind the scenes; maybe porting old areas and graphics to the new areas and engine or comparing the graphics and an example of the hardware recommended to use (since it should be much more favorable with the new engine). even a sneak peek at ideas for the new UI and concept art!

    would love to get a little more insight on 2.0!
    (1)

  8. #68
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by ejiboo View Post
    i would really like to see some screens/videos of behind the scenes; maybe porting old areas and graphics to the new areas and engine or comparing the graphics and an example of the hardware recommended to use (since it should be much more favorable with the new engine). even a sneak peek at ideas for the new UI and concept art!

    would love to get a little more insight on 2.0!
    Agreed... I did love the "Making of Eorzea" videos
    (2)

  9. #69
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    I'd also like animation lock removed.
    (0)

  10. #70
    Player
    Nekirr's Avatar
    Join Date
    Mar 2012
    Posts
    33
    Character
    Nekir Ikan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Things I'm mainly looking forward to :

    -New and better designed maps
    -More Endgame content
    -And the stuff I really want them to add the most ~ More jobs.... I'm getting tired of only 7 jobs to pick from when a party consists of 8 people. There is barely any diversity. RDM DRK NIN SAM where are you ?
    (0)

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