- Airship travel is a staple element of final fantasy.
- It adds to world immersion.
- Its been stated that in the future traveling through airship will be more than just a cutscene.
- Its a gil sink.
Your turn smartass.
None of those have to do with why you don't want both return points >.>.
Honestly, why do you care? If you use the bus a lot and your city adds a subway, are you going to care if less people ride the bus?I'm still waiting for someone to explain to me how allowing to set your home point in two different cities won't render airship travel useless.
Currently that's what I use the airship for: move from city to city. It takes walking to the airport, it costs 5k, and it takes some walking again.
How will being able to hit 1 button at NO cost to teleport yourself from city to city DIRECTLY into the inn or gate NOT render airships completely useless as means of transporation?
At most you could say that SOMETIMES you need to go to the third city, but how often can that be, honestly? If it were really that often, you'd just change your HP.
Originally Posted by KiriA500
Protip: An 8 hour nap is just called sleeping.
I care about game balance. It matters.
Do you think I would be taking the airship if they implement this? Hell no.
If they enabled an option to toggle infinite HP on and off, would I keep god mod off when doing ifrit runs for equip and such? Hell no.
Doesn't mean its good design and it doesn't mean it won't ruin that aspect of the game.
You're making very broad assumptions about how it's going to work when nothing has been explained so you can say it's making Airships die. You're also jumping to the conclusion that the entire playerbase will set their HPs in two cities which, spoiler alert:
They won't
Last edited by Tacotaru; 04-06-2012 at 05:04 AM. Reason: Aww I thought spoilers worked here :(
You keep saying that people wont take the airship if they put this in but hardly anyone uses it now so whats the point?I care about game balance. It matters.
Do you think I would be taking the airship if they implement this? Hell no.
If they enabled an option to toggle infinite HP on and off, would I keep god mod off when doing ifrit runs for equip and such? Hell no.
Doesn't mean its good design and it doesn't mean it won't ruin that aspect of the game.
- Yes and it will still be available and used in the situations where a teleport can't get the job done (i.e. getting to a third city, and a fourth when Ishgard is opened)
- Here comes the bulls**t blanket "stop liking what I don't like" term
- They will still be available, this will not stop devs from doing this
- And... they will still be available to use when teleports don't cut it. And fyi, new gil sinks can always be created.
A lot of people use airships. The one in uldah always has people waiting.
It seems pretty clear in that japanese translation.
Set Inn in gridania.
Set HP in uldah.
Want to go to the inn in uldah? Return to uldah, then walk to the inn.
(Works the other way around too)
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