
Originally Posted by
Sebazy
But it does. Either you're not paying attention enough to notice it or you're willingly ignore it. This sort of thing happens at all levels of the end game.
There's the video I linked above. That was from an old thread here, it was a pug, the healers died early and an entirely bang average group continued on to kill a current and relevant Extreme with no issues.
How many times have you seen the healer die in a dungeon like Dead Ends and again, the tank just carries the rest of the fight, maybe even solos it. I can probably dig up logs if you really must.
This is a problem at all levels of play in the end game and IMHO as someone who literally still has 'pocket healbot' as their lodestone bio, it's just depressing at this stage.
In Everquest, if I was alive, you were alive too. I was known as a powerhouse of healing and survivability and unless it was a death touch, you weren't dieing before me. I felt mighty, I felt impactful.
In WoW PvP, if I was alive, you were alive too. I was known as a powerhouse of healing and survivability and in open world and BGs, if I was covering you, you weren't dieing before me. I felt mighty, I felt impactful.
In FFXIV, I'm topping you up between raidwides and doing ~half your damage. That's about the extent of my responsibilities as a healer now. There's only so much I can save you from and that rapidly dwindles to little to nothing once you hit Savage. Dropping huge HPS bombs is neither productive, nor even remotely optimal and for the bulk of the time. I feel like a DPS but instead of engaging gameplay mechanics, I get a cooldown spreadsheet with my co-healer.