


Will put you on ignore if you can't form a logical argument but argue nonetheless




E Anamnesis actually does have the same damage as Toxikon in that so it would be about if the mitigation is needed or you’d go for the MP. But yeah, I want SGE to be something that has a more demanding DPS optimization strategy like Gunbreaker and feel more fast paced overall. A Gundam healer should feel challenging to pull off correctly but feel incredibly rewarding for doing so, but also have a solid safety net on the healing side so if things start going to help, it isn’t actually challenging to keep the party alive.Sorry about the slow response. A few things happening in the background for me. I am reading through Ty's suggestions to see how it all links together.
So far the SGE one looks pretty good with the class doing a lot more different DPS spells. Some of the healing cooldowns like Zoe got morphed into a DPS ability (Bia) that costs 1200 mana. So we can have that "Recitation-like" barrier if we wanted to more often, but it will cost 2400 mana to do that. Rhizomata got changed to E - Bia too. I see some pseudo combos too with some Eukrasia DPS spells unlocking another oGCD DPS spell that also has a support effect or more damage. The odd part is Addersgall being changed to be converted to Addersting with E - Diagnosis or Prognosis with Anamnesis also doing something similar with self MP regen. Reasons seems to be about giving us a reason to use these healing spells to trigger Toxikon without the barrier breaking cheese we have now. E - Anamnesis seems to be a competing spell against Toxicon to either trigger reduced damage taken with Anathema (Toxicon) or put the enemies into a deep sleep with Somnia (E - Anamnesis) for a Holy-ish effect. Toxicon will probably win out more since it does more damage, but MP regen is needed sometimes too.



Pleasing no one is not the best option, pleasing no one is how you lose players. I cannot believe that someone unironically believes that pissing off everyone is the best option to take.

I must have been seeing Anamnesis doing no damage and confused it from that point. With that part cleared out, I can see 4 man Expert SGE's using E-Anamnesis > Somnia a lot since we know how strong stun spam is from the Holy casts. Diminishing returns on said deep sleep spam would result in switching to Toxicon > Anathema eventually.
In any case, this would add some challenging depth to it. I see Dyskrasia is changed to be that one button to morph depending on what spells are used like GNB. The fact that it has a 15s cooldown with 2 charges means it can still be used pretty often, but it does not invalidate the base fillers Paraoxysm and Dosis. Those 2 with this new model probably would not be seen much at all like how Jolt is avoided whenever we can on RDM. E-Bia and Anamnesis can be used together if there is no Addersgall / Addersting and Dyskrasia is approaching 2 charges to use.
As for the statements made for pleasing no one, I am guessing those were said with dripping sarcasm. Roe said he / she typically uses quite a bit of cynicism and sarcasm. Of course, it is harder to see with only words and no body language or tone of voice.

By trying to please everyone, you’re pleasing no one hence we can’t have nice things……

Ppl are pissed off anyway. As if I don’t see the replies in the forums already lol. Oh gotta do this, do this, do this, do this, this, this, this, this, this…..and ppl STILL not happy lol. You like, “ah screw this.” We set the jobs this way. Seriously, can you please millions of ppl? Because I’m sry to say, no one thinks the same. You think that Yoshi and the devs want to piss ppl off? No, they don’t. It’s the players sending their anger to the devs, pissing themselves off, then blame them for getting pissed off. It’s whatever.



Probably not. The good thing is the game can please each group with different aspects. Right now healers have a lot of tools that they don't need in easier content. They could at least try to adjust healing in normal content. More to heal or dps instead of heal. More recommondations welcome.
Worst is relics. I don't like to grind. That's why relics shouldn't be for me. Relics are for the grinders. The fulltime players or how you wanna call them. Yet EW Relics is Tomestone gear.
Will put you on ignore if you can't form a logical argument but argue nonetheless

@ty_taurus
Looking through the SCH idea, it has some interesting concepts. Main things I see is the additional of a 3rd oGCD DoT with the return of our old 2nd DoT. Bane of course comes back too so the DoTs are not strictly single target for their core theme. Having Selene back offering damage reduction and Expedient speed buffs is an interesting take too. Dissipation switching between fairies is probably the problem point though. Unless we can't right click dismiss pets now, we can kind of forcefully switch doing that method already. Dissipation might have to summon both fairies to be a buff from that ... which would of course make it less of a choice between utilities if you have both anyways for that heal check ...
For AST, I can see that the cards are moved to the GCD to make it a bigger focus for being a buff class. This one I feel more neutral on since it could have a very weird feel to it when soloing as that class. Even though Stargazer can be applied to store 150 oGCD spells, it will still be at least 4ish GCDs used with doing no damage. Until you finally start to use Winter Malefic, Lord of Crowns, Knave of Crowns, Premonition and Celestial Opposition (as the new Divination to trigger the cards and do damage). It could be made to work, but it will feel like less actions are used with higher ramp up time.
The SGE idea looks to be very good and will probably have more popularity for the players here if I had to predict.
Last edited by Tigore; 05-18-2023 at 03:13 PM.
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