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  1. #11
    Player
    Renathras's Avatar
    Join Date
    Dec 2014
    Posts
    2,747
    Character
    Ren Thras
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Quote Originally Posted by ty_taurus View Post
    PvP Sage is a healer, not a DPS. They are a damage prevention healer. Their healing throughput is very weak, but they stop a considerable amount of damage with Kardia barriers, Pneuma’s panhaima effect, and their limit break which can stop damage entirely.

    Sage has no real burst damage in PvP. DPS jobs have executes or massively damaging attacks. Sage has none of that.
    Toxicon 2, Pneuma, Plegma double. Their LB also is an area DoT like how SMN and DRK have area DoTs - both of which are not Healers.

    SCH is the damage prevention Support DPS with their combination of Spreadlo, Seraph shields, and Expedience.

    EDIT:

    Quote Originally Posted by Semirhage View Post
    Oh are we doing the "you're not/don't want to play a real healer unlike me" BS again?
    I'm so tired of you saying this over and over, so here:

    https://www.youtube.com/watch?v=0fS80eaPKXs

    The way you CONSTANTLY go to this "defense" makes me think it's a Freudian Slip or me hitting too close to the truth. In the past I just shrugged it off, but from now on, I'm just going to treat it as an admission on your part. You don't want to play "a real healer" by your own words. Fine fine, we get it. It was obvious to everyone. It's like when Sulu came out of the closet. We get it already, we ALREADY knew it, but good for you for confirming and owning that identity, I guess.

    I mean, you ARE the one with Red Mage listed as your main. I congratulate you on your successful transition. /cheer

    Quote Originally Posted by Icecylee View Post
    Ren I thought this was supposed to be a thread where we say things we like to encourage a bit of positivity and avoid the salt mines just a little, not a thread where we argue with people, and especially not about semantics.
    Despite a lot of people trying to passive-aggressive/snark, we kind of were.

    Even this latest spat someone else started. I was trying to be positive pointing out that I like AST in PvP and wish there were more like it. I genuinely DO like AST in PvP and wish there was more of that because it's enjoyable.

    Also, it might be nice if you said this to the other posters here. /shrug

    EDIT2:

    Quote Originally Posted by ty_taurus View Post
    Your bias is showing.
    Plegma has two charges, Misery and Mumification do not, and Gravity only does if you steal from your healing toolkit to use it. Toxicon 2 replaces Toxicon while it's up, meaning you use it the same as you use Toxicon. It also does more damage...there's that word again, "damage"...when in the form of Toxicon 2. You can't just sit on Toxicon 2 and use Toxicon. But in either case, the point of the Toxicon there is to increase the damage...there's that word again...that the enemy takes before hitting them with Plegmas. And in PvP, unlike PvE, Pneuma does 3x the damage that Dosis does.

    Your naked attempt at a gotcha is showing.

    EDIT3:

    Quote Originally Posted by ty_taurus View Post
    Your bias is still showing. You are blatantly wrong, just accept it and move on.
    I already said that WHM and SCH were NOT.

    No, what makes AST a Healer I already readily defined - it is the only one of the five (since I'm including RDM; I suppose we could include SMN and some others in here, too) that has consistent and ready access to heals (up to 5 in total, to be exact, and the only AOE one that can be used at one's discretion with no prior DPS spell required first or as part of it), and it also has the lightest direct damage kit and the only kit that does not require melee range attacks on enemies, or, indeed, any enemies around AT ALL to produce effective healing.

    Like, I already said this.

    So to address your questions:

    1) No, you were talking about burst being required for a DPS and I was pointing out SGE has burst potential. You're trying to weasel out of it now. "You are blatantly wrong [by your own definition], just accept it and move on." (j/k, we've already established you never accept when you're wrong, much less admit it.)

    2) I didn't proclaim that WHM or SCH were Healers. I, in fact, said they were not, with WHM being an offensive Support DPS and SCH being a defensive Support DPS (though SCH honestly has a lot of offensive Support, so let's just call them omni-Support and leave it at that.) I've outlined how they better fit a Support role before, and in FFXIV, Support is DPS, but to my "self-proclaimed" metrics, they are Supports. Distinct from Healer, mind you, but not DPS unless you want to shoehorn them in as such. WHM can actually produce a lot of healing, but it does so by attacking.

    3) No, Celestial River does two things, and neither of them are dealing damage to the enemy. One is buffing allies and one is debuffing enemies, but this is something they don't have ready access to.

    4) No, Balance is also a party buff, which it shares with two other party buffs.

    5) Seraph Strike and Afflatus Purgation are offensive abilities. Purgation is WHM's highest damage attack spell. Seraph's SECONDARY function is Protect and Cure 3 (again, Support, since these are secondary to its main purpose). If Seraph could be used with no enemies around to generate the Protect and Cure 3, then I'd say it wasn't, but that's clearly not what it is or how it works, same for Purgation, which is used often for the Stun and damage. (Mentioning this first so I can point out...)

    6) Macrocosmos does not require an enemy target and can be used readily as a heal and for exclusively healing purposes. Note this makes it the opposite of Seraph Strike above, and distinct from Pneuma which also requires attacking enemies and is SGE's strongest attack spell. (You can disagree with me, but I'm being consistent with my definitions and qualifiers).

    7) AST walks the line, but due to having ready access to heals, and the bulk of its kit being either healing or buffing, it would probably be defined most precisely as a "Support Healer", which makes it the only HEALER of the bunch.

    8) Because all of the AST abilities other than Malefic and Gravity can be used for healing directly and alone, because the Job has the most access to healing abilities NEAR spamable (at least as far as new PvP allows for), and the abilities that aren't heals strongly lean on buff/debuff abilities, not attack spells/damaging abilities.

    You can choke on your cookies all you like, as I pointed out above, I've been consistent and my views on this ARE consistent. I also originally said, in case you forgot:

    Quote Originally Posted by Renathras View Post
    Agreed, I just wish there was an actual Healer.
    ...meaning I recognize that AST isn't even directly a Healer, it's just the closest thing to one in new PvP. So even with your attempt to "gotcha" me on this (which, for the record, you've failed at), you'd STILL be (and still are) wrong. Just accept it and move on.

    .

    Don't get me wrong:

    I'm absolutely HAPPY that the Healers feel distinct in PvP.

    I'm absolutely HAPPY that there are Support DPS Jobs in PvP for people that like playing Support. I'd be MORE happy if SE would just admit that's a Role already and embrace it, but baby-steps.

    Me making this distinction isn't saying they suck and are unfun to play (other than SGE), but it IS me saying they aren't Healers other than AST and at a stretch possibly WHM...but probably not (ironic, that...). And me pointing out that they're more liked by people who want to play a Support DPS also isn't somehow beyond the pale. I'm just stating reality as I see it, complete with supporting arguments and consistent positions. I also don't understand why people find the truth so unwelcome; I'm not saying it's BAD to want a more offensive or support focused playstyle. I've said it's good and that the game should embrace that.

    I think if it did, there'd be way less friction and way more happy people.
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    Last edited by Renathras; 05-14-2023 at 07:18 AM. Reason: EDIT for length