None of those only exist to undo a particular mechanic per fight, especially something like Arm's Length. That's utilized for mitigation in pulls. It's not just for knockbacks.Remove actions that have a net negative effect on gameplay depth/nuance.
I.e., remove most actions that exist only to specifically undo a particular mechanic per fight and thereby waste the greater frequency and depth of decision-making that would be had if they simply did not exist (Arm's Length, Surecast, Panhaima, Liturgy of the Bells, etc.).
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