Quote Originally Posted by ForteNightshade View Post
It isn't that we forgot what it's like to be a new player but rather it isn't relevant to the discussion.
I have to disagree that it's not relevant. New players are paying customers just the same as the veteran players. Even if the side content is optional, many new players feel like it's content they have to catch up on because it's there.

The playable part of content this expansion isn't in worse shape than last expansion quantity wise. There have been some changes (such as Deep Dungeon instead of exploration zone, getting Variant/Criterion while the normal trial series got merged into MSQ instead of a separate quest chain, etc.) but we're getting just as much playable content overall.

It sounds more like the quality of the content and/or the rewards making the content less interesting to repeat.

What made Eden more interesting to repeat than Pandaemonium has been?

What made the Sorrows of Werlyt trials more interesting to repeat than Storm's Crown/Mount Ordeals?

It's a lot more difficult to try to compare Bozja/Zadnor versus Eureka Orthos/Si'dihn Subteranne because they're different content types but what kept people going back into the former while they ignore the latter?

Was there other content they were doing in Shadowbringers to fill time that doesn't have an equivalent this expansion, and what was so appealing about it?