Quote Originally Posted by Bsrking5 View Post
Only way it could work if it worked like RuneScape with it's npc traders. You can't have a single click generating 200+ gil out of nothing.
The only reason it worked in runescape was because the resource generation itself was limited. Here a mining node can be used by all players without any issue. But in RS, it was first come first serve. And just like WoW, it promotes botting massively. Such system would kill the entire DoL class in this game.

Yet that system is what drives the economy in runescape. If resources were as infinite as in this game, bots would drive the price of any item to 1. Its only because the gathering nodes in RS had limited supply, that there was a point where adding more bots had no positive income effect anymore. And that simply decided how valuable an item was.

Dont you remember the 30 bots chasing the trees to cut them down? Initialy you could at least move towards the next node before it spawned (as it was static and the bots only reacted upon its spawn), but at some points the bots also moved ahead. So you barely had any chance to gather anything.

I dont want that system in FF.

And even if only the vendor system is taken over, bots will just use this and sell overnight for higher gil values, while during the day prices get pushed down further. A player cannot check a vendor every minute and wait for a 1% gil increase (up to a fixed treshold).

Runescape was significantly worse in market botting behaviour than what this game is facing now. And while it might appear less of a problem in this game, dont expect any improvements. If a vendor is profitable to sell to, that vendor will be botted to oblivion.